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authorTakashi Iwai <tiwai@suse.de>2018-12-08 17:31:49 +0100
committerTakashi Iwai <tiwai@suse.de>2018-12-11 08:06:55 +0100
commit029d92c289bdad08ed08e61bf31b17cdc9ee61cf (patch)
treeaaccdd1b5f6aefc45c9406def67b6d142deeba0b /include/sound/hda_codec.h
parent3baffc4a84d759ba54c461e8e4583bd8890c749a (diff)
downloadlwn-029d92c289bdad08ed08e61bf31b17cdc9ee61cf.tar.gz
lwn-029d92c289bdad08ed08e61bf31b17cdc9ee61cf.zip
ALSA: hda: Refactor display power management
The current HD-audio code manages the DRM audio power via too complex redirections, and this seems even still unbalanced in a corner case as Intel DRM CI has been intermittently reporting. This patch is a big surgery for addressing the complexity and the possible unbalance. Basically the patch changes the display PM in the following ways: - Both HD-audio controller and codec drivers call a single helper, snd_hdac_display_power(). (Formerly, the display power control from a codec was done indirectly via link_power bus ops.) - snd_hdac_display_power() receives the codec address index. For turning on/off from the controller, pass HDA_CODEC_IDX_CONTROLLER. - snd_hdac_display_power() doesn't manage refcounts any longer, but keeps the power status in bitmap. If any of controller or codecs is turned on, the function updates the DRM power state via get_power() or put_power(). Also this refactor allows us more cleanup: - The link_power bus ops is dropped, so there is no longer indirect management, as mentioned in the above. - hdac_device link_power_control flag is moved to hda_codec display_power_control flag, as it's only for HDA legacy. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106525 Signed-off-by: Takashi Iwai <tiwai@suse.de>
Diffstat (limited to 'include/sound/hda_codec.h')
-rw-r--r--include/sound/hda_codec.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/include/sound/hda_codec.h b/include/sound/hda_codec.h
index 0d98bb9068b1..7fa48b100936 100644
--- a/include/sound/hda_codec.h
+++ b/include/sound/hda_codec.h
@@ -236,6 +236,7 @@ struct hda_codec {
/* misc flags */
unsigned int in_freeing:1; /* being released */
unsigned int registered:1; /* codec was registered */
+ unsigned int display_power_control:1; /* needs display power */
unsigned int spdif_status_reset :1; /* needs to toggle SPDIF for each
* status change
* (e.g. Realtek codecs)