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authorAmir Goldstein <amir73il@gmail.com>2019-01-10 19:04:31 +0200
committerJan Kara <jack@suse.cz>2019-02-06 15:25:11 +0100
commita0a92d261f2922f4b5d2c0a98d6c41a89c7f5edd (patch)
tree958b51acde8238d308c2ca0986feeb95dc1fd864 /include/linux/fsnotify_backend.h
parent45a9fb3725d8868a9b4192afd1a1f2bff1cc5ffb (diff)
downloadlwn-a0a92d261f2922f4b5d2c0a98d6c41a89c7f5edd.tar.gz
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fsnotify: move mask out of struct fsnotify_event
Common fsnotify_event helpers have no need for the mask field. It is only used by backend code, so move the field out of the abstract fsnotify_event struct and into the concrete backend event structs. This change packs struct inotify_event_info better on 64bit machine and will allow us to cram some more fields into struct fanotify_event_info. Signed-off-by: Amir Goldstein <amir73il@gmail.com> Signed-off-by: Jan Kara <jack@suse.cz>
Diffstat (limited to 'include/linux/fsnotify_backend.h')
-rw-r--r--include/linux/fsnotify_backend.h10
1 files changed, 6 insertions, 4 deletions
diff --git a/include/linux/fsnotify_backend.h b/include/linux/fsnotify_backend.h
index 7f195d43efaf..1e4b88bd1443 100644
--- a/include/linux/fsnotify_backend.h
+++ b/include/linux/fsnotify_backend.h
@@ -135,7 +135,6 @@ struct fsnotify_event {
struct list_head list;
/* inode may ONLY be dereferenced during handle_event(). */
struct inode *inode; /* either the inode the event happened to or its parent */
- u32 mask; /* the type of access, bitwise OR for FS_* event types */
};
/*
@@ -485,9 +484,12 @@ extern void fsnotify_put_mark(struct fsnotify_mark *mark);
extern void fsnotify_finish_user_wait(struct fsnotify_iter_info *iter_info);
extern bool fsnotify_prepare_user_wait(struct fsnotify_iter_info *iter_info);
-/* put here because inotify does some weird stuff when destroying watches */
-extern void fsnotify_init_event(struct fsnotify_event *event,
- struct inode *to_tell, u32 mask);
+static inline void fsnotify_init_event(struct fsnotify_event *event,
+ struct inode *inode)
+{
+ INIT_LIST_HEAD(&event->list);
+ event->inode = inode;
+}
#else