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author | Pavel Begunkov <asml.silence@gmail.com> | 2020-03-23 22:57:22 +0300 |
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committer | Jens Axboe <axboe@kernel.dk> | 2020-03-23 14:58:07 -0600 |
commit | 86f3cd1b589a10dbdca98c52cc0cd0f56523c9b3 (patch) | |
tree | c615dbf8ddd14c1770a082be365483be975c0a39 /fs/io-wq.h | |
parent | a5318d3cdffbecf075928363d7e4becfeddabfcb (diff) | |
download | lwn-86f3cd1b589a10dbdca98c52cc0cd0f56523c9b3.tar.gz lwn-86f3cd1b589a10dbdca98c52cc0cd0f56523c9b3.zip |
io-wq: handle hashed writes in chains
We always punt async buffered writes to an io-wq helper, as the core
kernel does not have IOCB_NOWAIT support for that. Most buffered async
writes complete very quickly, as it's just a copy operation. This means
that doing multiple locking roundtrips on the shared wqe lock for each
buffered write is wasteful. Additionally, buffered writes are hashed
work items, which means that any buffered write to a given file is
serialized.
Keep identicaly hashed work items contiguously in @wqe->work_list, and
track a tail for each hash bucket. On dequeue of a hashed item, splice
all of the same hash in one go using the tracked tail. Until the batch
is done, the caller doesn't have to synchronize with the wqe or worker
locks again.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Diffstat (limited to 'fs/io-wq.h')
-rw-r--r-- | fs/io-wq.h | 45 |
1 files changed, 37 insertions, 8 deletions
diff --git a/fs/io-wq.h b/fs/io-wq.h index d2a5684bf673..3ee7356d6be5 100644 --- a/fs/io-wq.h +++ b/fs/io-wq.h @@ -28,6 +28,18 @@ struct io_wq_work_list { struct io_wq_work_node *last; }; +static inline void wq_list_add_after(struct io_wq_work_node *node, + struct io_wq_work_node *pos, + struct io_wq_work_list *list) +{ + struct io_wq_work_node *next = pos->next; + + pos->next = node; + node->next = next; + if (!next) + list->last = node; +} + static inline void wq_list_add_tail(struct io_wq_work_node *node, struct io_wq_work_list *list) { @@ -40,17 +52,26 @@ static inline void wq_list_add_tail(struct io_wq_work_node *node, } } -static inline void wq_node_del(struct io_wq_work_list *list, - struct io_wq_work_node *node, +static inline void wq_list_cut(struct io_wq_work_list *list, + struct io_wq_work_node *last, struct io_wq_work_node *prev) { - if (node == list->first) - WRITE_ONCE(list->first, node->next); - if (node == list->last) + /* first in the list, if prev==NULL */ + if (!prev) + WRITE_ONCE(list->first, last->next); + else + prev->next = last->next; + + if (last == list->last) list->last = prev; - if (prev) - prev->next = node->next; - node->next = NULL; + last->next = NULL; +} + +static inline void wq_list_del(struct io_wq_work_list *list, + struct io_wq_work_node *node, + struct io_wq_work_node *prev) +{ + wq_list_cut(list, node, prev); } #define wq_list_for_each(pos, prv, head) \ @@ -78,6 +99,14 @@ struct io_wq_work { *(work) = (struct io_wq_work){ .func = _func }; \ } while (0) \ +static inline struct io_wq_work *wq_next_work(struct io_wq_work *work) +{ + if (!work->list.next) + return NULL; + + return container_of(work->list.next, struct io_wq_work, list); +} + typedef void (free_work_fn)(struct io_wq_work *); struct io_wq_data { |