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author | Takashi Iwai <tiwai@suse.de> | 2008-10-20 08:05:10 +0200 |
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committer | Takashi Iwai <tiwai@suse.de> | 2008-10-20 08:05:15 +0200 |
commit | 64931a4be03dbc49bd50d10d211592cf98b523bb (patch) | |
tree | c6c02601b5ccba9bafda665a9950713d8148e816 /drivers | |
parent | 756ba83ee370fbf62643777e7ba4a4f05932f6fb (diff) | |
download | lwn-64931a4be03dbc49bd50d10d211592cf98b523bb.tar.gz lwn-64931a4be03dbc49bd50d10d211592cf98b523bb.zip |
ps3: Add passthru support for non-audio streams
Add support for the channel status bit setting so that non-PCM
data stream can be sent (i.e. pass-through) via SPDIF/HDMI.
Signed-off-by: Masakazu Mokuno <mokuno@sm.sony.co.jp>
Acked-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Diffstat (limited to 'drivers')
-rw-r--r-- | drivers/ps3/ps3av_cmd.c | 19 |
1 files changed, 10 insertions, 9 deletions
diff --git a/drivers/ps3/ps3av_cmd.c b/drivers/ps3/ps3av_cmd.c index 7f880c26122f..11eb50318fec 100644 --- a/drivers/ps3/ps3av_cmd.c +++ b/drivers/ps3/ps3av_cmd.c @@ -660,9 +660,10 @@ u32 ps3av_cmd_set_av_audio_param(void *p, u32 port, } /* default cs val */ -static const u8 ps3av_mode_cs_info[] = { +u8 ps3av_mode_cs_info[] = { 0x00, 0x09, 0x00, 0x02, 0x01, 0x00, 0x00, 0x00 }; +EXPORT_SYMBOL_GPL(ps3av_mode_cs_info); #define CS_44 0x00 #define CS_48 0x02 @@ -677,7 +678,7 @@ void ps3av_cmd_set_audio_mode(struct ps3av_pkt_audio_mode *audio, u32 avport, u32 ch, u32 fs, u32 word_bits, u32 format, u32 source) { - int spdif_through, spdif_bitstream; + int spdif_through; int i; if (!(ch | fs | format | word_bits | source)) { @@ -687,7 +688,6 @@ void ps3av_cmd_set_audio_mode(struct ps3av_pkt_audio_mode *audio, u32 avport, format = PS3AV_CMD_AUDIO_FORMAT_PCM; source = PS3AV_CMD_AUDIO_SOURCE_SERIAL; } - spdif_through = spdif_bitstream = 0; /* XXX not supported */ /* audio mode */ memset(audio, 0, sizeof(*audio)); @@ -777,16 +777,17 @@ void ps3av_cmd_set_audio_mode(struct ps3av_pkt_audio_mode *audio, u32 avport, break; } + /* non-audio bit */ + spdif_through = audio->audio_cs_info[0] & 0x02; + /* pass through setting */ if (spdif_through && (avport == PS3AV_CMD_AVPORT_SPDIF_0 || - avport == PS3AV_CMD_AVPORT_SPDIF_1)) { + avport == PS3AV_CMD_AVPORT_SPDIF_1 || + avport == PS3AV_CMD_AVPORT_HDMI_0 || + avport == PS3AV_CMD_AVPORT_HDMI_1)) { audio->audio_word_bits = PS3AV_CMD_AUDIO_WORD_BITS_16; - audio->audio_source = PS3AV_CMD_AUDIO_SOURCE_SPDIF; - if (spdif_bitstream) { - audio->audio_format = PS3AV_CMD_AUDIO_FORMAT_BITSTREAM; - audio->audio_cs_info[0] |= CS_BIT; - } + audio->audio_format = PS3AV_CMD_AUDIO_FORMAT_BITSTREAM; } } |