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authorLinus Torvalds <torvalds@ppc970.osdl.org>2005-04-16 15:20:36 -0700
committerLinus Torvalds <torvalds@ppc970.osdl.org>2005-04-16 15:20:36 -0700
commit1da177e4c3f41524e886b7f1b8a0c1fc7321cac2 (patch)
tree0bba044c4ce775e45a88a51686b5d9f90697ea9d /drivers/scsi/blz2060.c
downloadlwn-1da177e4c3f41524e886b7f1b8a0c1fc7321cac2.tar.gz
lwn-1da177e4c3f41524e886b7f1b8a0c1fc7321cac2.zip
Linux-2.6.12-rc2v2.6.12-rc2
Initial git repository build. I'm not bothering with the full history, even though we have it. We can create a separate "historical" git archive of that later if we want to, and in the meantime it's about 3.2GB when imported into git - space that would just make the early git days unnecessarily complicated, when we don't have a lot of good infrastructure for it. Let it rip!
Diffstat (limited to 'drivers/scsi/blz2060.c')
-rw-r--r--drivers/scsi/blz2060.c306
1 files changed, 306 insertions, 0 deletions
diff --git a/drivers/scsi/blz2060.c b/drivers/scsi/blz2060.c
new file mode 100644
index 000000000000..c5221d0de5ca
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+++ b/drivers/scsi/blz2060.c
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+/* blz2060.c: Driver for Blizzard 2060 SCSI Controller.
+ *
+ * Copyright (C) 1996 Jesper Skov (jskov@cygnus.co.uk)
+ *
+ * This driver is based on the CyberStorm driver, hence the occasional
+ * reference to CyberStorm.
+ */
+
+/* TODO:
+ *
+ * 1) Figure out how to make a cleaner merge with the sparc driver with regard
+ * to the caches and the Sparc MMU mapping.
+ * 2) Make as few routines required outside the generic driver. A lot of the
+ * routines in this file used to be inline!
+ */
+
+#include <linux/module.h>
+
+#include <linux/init.h>
+#include <linux/kernel.h>
+#include <linux/delay.h>
+#include <linux/types.h>
+#include <linux/string.h>
+#include <linux/slab.h>
+#include <linux/blkdev.h>
+#include <linux/proc_fs.h>
+#include <linux/stat.h>
+#include <linux/interrupt.h>
+
+#include "scsi.h"
+#include <scsi/scsi_host.h>
+#include "NCR53C9x.h"
+
+#include <linux/zorro.h>
+#include <asm/irq.h>
+#include <asm/amigaints.h>
+#include <asm/amigahw.h>
+
+#include <asm/pgtable.h>
+
+/* The controller registers can be found in the Z2 config area at these
+ * offsets:
+ */
+#define BLZ2060_ESP_ADDR 0x1ff00
+#define BLZ2060_DMA_ADDR 0x1ffe0
+
+
+/* The Blizzard 2060 DMA interface
+ * ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+ * Only two things can be programmed in the Blizzard DMA:
+ * 1) The data direction is controlled by the status of bit 31 (1 = write)
+ * 2) The source/dest address (word aligned, shifted one right) in bits 30-0
+ *
+ * Figure out interrupt status by reading the ESP status byte.
+ */
+struct blz2060_dma_registers {
+ volatile unsigned char dma_led_ctrl; /* DMA led control [0x000] */
+ unsigned char dmapad1[0x0f];
+ volatile unsigned char dma_addr0; /* DMA address (MSB) [0x010] */
+ unsigned char dmapad2[0x03];
+ volatile unsigned char dma_addr1; /* DMA address [0x014] */
+ unsigned char dmapad3[0x03];
+ volatile unsigned char dma_addr2; /* DMA address [0x018] */
+ unsigned char dmapad4[0x03];
+ volatile unsigned char dma_addr3; /* DMA address (LSB) [0x01c] */
+};
+
+#define BLZ2060_DMA_WRITE 0x80000000
+
+/* DMA control bits */
+#define BLZ2060_DMA_LED 0x02 /* HD led control 1 = off */
+
+static int dma_bytes_sent(struct NCR_ESP *esp, int fifo_count);
+static int dma_can_transfer(struct NCR_ESP *esp, Scsi_Cmnd *sp);
+static void dma_dump_state(struct NCR_ESP *esp);
+static void dma_init_read(struct NCR_ESP *esp, __u32 addr, int length);
+static void dma_init_write(struct NCR_ESP *esp, __u32 addr, int length);
+static void dma_ints_off(struct NCR_ESP *esp);
+static void dma_ints_on(struct NCR_ESP *esp);
+static int dma_irq_p(struct NCR_ESP *esp);
+static void dma_led_off(struct NCR_ESP *esp);
+static void dma_led_on(struct NCR_ESP *esp);
+static int dma_ports_p(struct NCR_ESP *esp);
+static void dma_setup(struct NCR_ESP *esp, __u32 addr, int count, int write);
+
+static volatile unsigned char cmd_buffer[16];
+ /* This is where all commands are put
+ * before they are transferred to the ESP chip
+ * via PIO.
+ */
+
+/***************************************************************** Detection */
+int __init blz2060_esp_detect(Scsi_Host_Template *tpnt)
+{
+ struct NCR_ESP *esp;
+ struct zorro_dev *z = NULL;
+ unsigned long address;
+
+ if ((z = zorro_find_device(ZORRO_PROD_PHASE5_BLIZZARD_2060, z))) {
+ unsigned long board = z->resource.start;
+ if (request_mem_region(board+BLZ2060_ESP_ADDR,
+ sizeof(struct ESP_regs), "NCR53C9x")) {
+ esp = esp_allocate(tpnt, (void *)board+BLZ2060_ESP_ADDR);
+
+ /* Do command transfer with programmed I/O */
+ esp->do_pio_cmds = 1;
+
+ /* Required functions */
+ esp->dma_bytes_sent = &dma_bytes_sent;
+ esp->dma_can_transfer = &dma_can_transfer;
+ esp->dma_dump_state = &dma_dump_state;
+ esp->dma_init_read = &dma_init_read;
+ esp->dma_init_write = &dma_init_write;
+ esp->dma_ints_off = &dma_ints_off;
+ esp->dma_ints_on = &dma_ints_on;
+ esp->dma_irq_p = &dma_irq_p;
+ esp->dma_ports_p = &dma_ports_p;
+ esp->dma_setup = &dma_setup;
+
+ /* Optional functions */
+ esp->dma_barrier = 0;
+ esp->dma_drain = 0;
+ esp->dma_invalidate = 0;
+ esp->dma_irq_entry = 0;
+ esp->dma_irq_exit = 0;
+ esp->dma_led_on = &dma_led_on;
+ esp->dma_led_off = &dma_led_off;
+ esp->dma_poll = 0;
+ esp->dma_reset = 0;
+
+ /* SCSI chip speed */
+ esp->cfreq = 40000000;
+
+ /* The DMA registers on the Blizzard are mapped
+ * relative to the device (i.e. in the same Zorro
+ * I/O block).
+ */
+ address = (unsigned long)ZTWO_VADDR(board);
+ esp->dregs = (void *)(address + BLZ2060_DMA_ADDR);
+
+ /* ESP register base */
+ esp->eregs = (struct ESP_regs *)(address + BLZ2060_ESP_ADDR);
+
+ /* Set the command buffer */
+ esp->esp_command = cmd_buffer;
+ esp->esp_command_dvma = virt_to_bus((void *)cmd_buffer);
+
+ esp->irq = IRQ_AMIGA_PORTS;
+ request_irq(IRQ_AMIGA_PORTS, esp_intr, SA_SHIRQ,
+ "Blizzard 2060 SCSI", esp->ehost);
+
+ /* Figure out our scsi ID on the bus */
+ esp->scsi_id = 7;
+
+ /* We don't have a differential SCSI-bus. */
+ esp->diff = 0;
+
+ esp_initialize(esp);
+
+ printk("ESP: Total of %d ESP hosts found, %d actually in use.\n", nesps, esps_in_use);
+ esps_running = esps_in_use;
+ return esps_in_use;
+ }
+ }
+ return 0;
+}
+
+/************************************************************* DMA Functions */
+static int dma_bytes_sent(struct NCR_ESP *esp, int fifo_count)
+{
+ /* Since the Blizzard DMA is fully dedicated to the ESP chip,
+ * the number of bytes sent (to the ESP chip) equals the number
+ * of bytes in the FIFO - there is no buffering in the DMA controller.
+ * XXXX Do I read this right? It is from host to ESP, right?
+ */
+ return fifo_count;
+}
+
+static int dma_can_transfer(struct NCR_ESP *esp, Scsi_Cmnd *sp)
+{
+ /* I don't think there's any limit on the Blizzard DMA. So we use what
+ * the ESP chip can handle (24 bit).
+ */
+ unsigned long sz = sp->SCp.this_residual;
+ if(sz > 0x1000000)
+ sz = 0x1000000;
+ return sz;
+}
+
+static void dma_dump_state(struct NCR_ESP *esp)
+{
+ ESPLOG(("intreq:<%04x>, intena:<%04x>\n",
+ custom.intreqr, custom.intenar));
+}
+
+static void dma_init_read(struct NCR_ESP *esp, __u32 addr, int length)
+{
+ struct blz2060_dma_registers *dregs =
+ (struct blz2060_dma_registers *) (esp->dregs);
+
+ cache_clear(addr, length);
+
+ addr >>= 1;
+ addr &= ~(BLZ2060_DMA_WRITE);
+ dregs->dma_addr3 = (addr ) & 0xff;
+ dregs->dma_addr2 = (addr >> 8) & 0xff;
+ dregs->dma_addr1 = (addr >> 16) & 0xff;
+ dregs->dma_addr0 = (addr >> 24) & 0xff;
+}
+
+static void dma_init_write(struct NCR_ESP *esp, __u32 addr, int length)
+{
+ struct blz2060_dma_registers *dregs =
+ (struct blz2060_dma_registers *) (esp->dregs);
+
+ cache_push(addr, length);
+
+ addr >>= 1;
+ addr |= BLZ2060_DMA_WRITE;
+ dregs->dma_addr3 = (addr ) & 0xff;
+ dregs->dma_addr2 = (addr >> 8) & 0xff;
+ dregs->dma_addr1 = (addr >> 16) & 0xff;
+ dregs->dma_addr0 = (addr >> 24) & 0xff;
+}
+
+static void dma_ints_off(struct NCR_ESP *esp)
+{
+ disable_irq(esp->irq);
+}
+
+static void dma_ints_on(struct NCR_ESP *esp)
+{
+ enable_irq(esp->irq);
+}
+
+static int dma_irq_p(struct NCR_ESP *esp)
+{
+ return (esp_read(esp->eregs->esp_status) & ESP_STAT_INTR);
+}
+
+static void dma_led_off(struct NCR_ESP *esp)
+{
+ ((struct blz2060_dma_registers *) (esp->dregs))->dma_led_ctrl =
+ BLZ2060_DMA_LED;
+}
+
+static void dma_led_on(struct NCR_ESP *esp)
+{
+ ((struct blz2060_dma_registers *) (esp->dregs))->dma_led_ctrl = 0;
+}
+
+static int dma_ports_p(struct NCR_ESP *esp)
+{
+ return ((custom.intenar) & IF_PORTS);
+}
+
+static void dma_setup(struct NCR_ESP *esp, __u32 addr, int count, int write)
+{
+ /* On the Sparc, DMA_ST_WRITE means "move data from device to memory"
+ * so when (write) is true, it actually means READ!
+ */
+ if(write){
+ dma_init_read(esp, addr, count);
+ } else {
+ dma_init_write(esp, addr, count);
+ }
+}
+
+#define HOSTS_C
+
+int blz2060_esp_release(struct Scsi_Host *instance)
+{
+#ifdef MODULE
+ unsigned long address = (unsigned long)((struct NCR_ESP *)instance->hostdata)->edev;
+
+ esp_deallocate((struct NCR_ESP *)instance->hostdata);
+ esp_release();
+ release_mem_region(address, sizeof(struct ESP_regs));
+ free_irq(IRQ_AMIGA_PORTS, esp_intr);
+#endif
+ return 1;
+}
+
+
+static Scsi_Host_Template driver_template = {
+ .proc_name = "esp-blz2060",
+ .proc_info = esp_proc_info,
+ .name = "Blizzard2060 SCSI",
+ .detect = blz2060_esp_detect,
+ .slave_alloc = esp_slave_alloc,
+ .slave_destroy = esp_slave_destroy,
+ .release = blz2060_esp_release,
+ .queuecommand = esp_queue,
+ .eh_abort_handler = esp_abort,
+ .eh_bus_reset_handler = esp_reset,
+ .can_queue = 7,
+ .this_id = 7,
+ .sg_tablesize = SG_ALL,
+ .cmd_per_lun = 1,
+ .use_clustering = ENABLE_CLUSTERING
+};
+
+
+#include "scsi_module.c"
+
+MODULE_LICENSE("GPL");