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authorMauro Carvalho Chehab <mchehab@osg.samsung.com>2015-12-11 07:44:40 -0200
committerMauro Carvalho Chehab <mchehab@osg.samsung.com>2016-01-11 12:19:03 -0200
commitab22e77cd3d3073c8cac51b59713ef635678dfbe (patch)
treedfe14b163cd094531b260cab7e7d69d035b751da /drivers/media/media-entity.c
parentb83e250833e6c40a9e92935ea6fc125b64792357 (diff)
downloadlwn-ab22e77cd3d3073c8cac51b59713ef635678dfbe.tar.gz
lwn-ab22e77cd3d3073c8cac51b59713ef635678dfbe.zip
[media] media framework: rename pads init function to media_entity_pads_init()
With the MC next gen rework, what's left for media_entity_init() is to just initialize the PADs. However, certain devices, like a FLASH led/light doesn't have any input or output PAD. So, there's no reason why calling media_entity_init() would be mandatory. Also, despite its name, what this function actually does is to initialize the PADs data. So, rename it to media_entity_pads_init() in order to reflect that. The media entity actual init happens during entity register, at media_device_register_entity(). We should move init of num_links and num_backlinks to it. Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
Diffstat (limited to 'drivers/media/media-entity.c')
-rw-r--r--drivers/media/media-entity.c11
1 files changed, 4 insertions, 7 deletions
diff --git a/drivers/media/media-entity.c b/drivers/media/media-entity.c
index 07f2dc6c2df6..ef2102ac0c66 100644
--- a/drivers/media/media-entity.c
+++ b/drivers/media/media-entity.c
@@ -197,7 +197,7 @@ void media_gobj_remove(struct media_gobj *gobj)
}
/**
- * media_entity_init - Initialize a media entity
+ * media_entity_pads_init - Initialize a media entity
*
* @num_pads: Total number of sink and source pads.
* @pads: Array of 'num_pads' pads.
@@ -216,18 +216,15 @@ void media_gobj_remove(struct media_gobj *gobj)
* number of allocated elements.
*
* The pads array is managed by the entity driver and passed to
- * media_entity_init() where its pointer will be stored in the entity structure.
+ * media_entity_pads_init() where its pointer will be stored in the entity structure.
*/
int
-media_entity_init(struct media_entity *entity, u16 num_pads,
+media_entity_pads_init(struct media_entity *entity, u16 num_pads,
struct media_pad *pads)
{
struct media_device *mdev = entity->graph_obj.mdev;
unsigned int i;
- entity->group_id = 0;
- entity->num_links = 0;
- entity->num_backlinks = 0;
entity->num_pads = num_pads;
entity->pads = pads;
@@ -247,7 +244,7 @@ media_entity_init(struct media_entity *entity, u16 num_pads,
return 0;
}
-EXPORT_SYMBOL_GPL(media_entity_init);
+EXPORT_SYMBOL_GPL(media_entity_pads_init);
void
media_entity_cleanup(struct media_entity *entity)