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authorDaniel Mack <daniel@caiaq.de>2010-08-02 20:15:17 -0700
committerDmitry Torokhov <dmitry.torokhov@gmail.com>2010-08-02 20:29:56 -0700
commit987a6c0298260b7aa40702b349282554d6180e4b (patch)
tree29d0873435221a6d731267efc2412814440e4a28 /drivers/input/joystick/sidewinder.c
parent7957e9c4d175cc065f4277211fcb7d784fcee860 (diff)
downloadlwn-987a6c0298260b7aa40702b349282554d6180e4b.tar.gz
lwn-987a6c0298260b7aa40702b349282554d6180e4b.zip
Input: switch to input_abs_*() access functions
Change all call sites in drivers/input to not access the ABS axis information directly anymore. Make them use the access helpers instead. Also use input_set_abs_params() when possible. Did some code refactoring as I was on it. Signed-off-by: Daniel Mack <daniel@caiaq.de> Cc: Dmitry Torokhov <dtor@mail.ru> Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
Diffstat (limited to 'drivers/input/joystick/sidewinder.c')
-rw-r--r--drivers/input/joystick/sidewinder.c18
1 files changed, 11 insertions, 7 deletions
diff --git a/drivers/input/joystick/sidewinder.c b/drivers/input/joystick/sidewinder.c
index ca13a6bec33e..b8d86115644b 100644
--- a/drivers/input/joystick/sidewinder.c
+++ b/drivers/input/joystick/sidewinder.c
@@ -761,17 +761,21 @@ static int sw_connect(struct gameport *gameport, struct gameport_driver *drv)
input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
for (j = 0; (bits = sw_bit[sw->type][j]); j++) {
+ int min, max, fuzz, flat;
+
code = sw_abs[sw->type][j];
- set_bit(code, input_dev->absbit);
- input_dev->absmax[code] = (1 << bits) - 1;
- input_dev->absmin[code] = (bits == 1) ? -1 : 0;
- input_dev->absfuzz[code] = ((bits >> 1) >= 2) ? (1 << ((bits >> 1) - 2)) : 0;
- if (code != ABS_THROTTLE)
- input_dev->absflat[code] = (bits >= 5) ? (1 << (bits - 5)) : 0;
+ min = bits == 1 ? -1 : 0;
+ max = (1 << bits) - 1;
+ fuzz = (bits >> 1) >= 2 ? 1 << ((bits >> 1) - 2) : 0;
+ flat = code == ABS_THROTTLE || bits < 5 ?
+ 0 : 1 << (bits - 5);
+
+ input_set_abs_params(input_dev, code,
+ min, max, fuzz, flat);
}
for (j = 0; (code = sw_btn[sw->type][j]); j++)
- set_bit(code, input_dev->keybit);
+ __set_bit(code, input_dev->keybit);
dbg("%s%s [%d-bit id %d data %d]\n", sw->name, comment, m, l, k);