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author | FUJITA Tomonori <fujita.tomonori@lab.ntt.co.jp> | 2009-01-07 02:13:42 +0900 |
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committer | Ingo Molnar <mingo@elte.hu> | 2009-01-07 13:48:21 +0100 |
commit | c299030765292434b73572f9bcfe84951ff06614 (patch) | |
tree | c86565b5f780a0c0320a2958508a8be42d11891c /drivers/input/gameport/gameport.c | |
parent | 07716e4df25523bf85b4e304d2cf63dbf3cbabf9 (diff) | |
download | lwn-c299030765292434b73572f9bcfe84951ff06614.tar.gz lwn-c299030765292434b73572f9bcfe84951ff06614.zip |
convert to use generic dma_map_ops struct, cleanup
Ingo Molnar <mingo@elte.hu> wrote:
> looks good on x86 but on ia64 there's a problem with one of the
> prototypes:
>
> In file included from tip/arch/ia64/include/asm/io.h:72,
> from tip/arch/ia64/include/asm/smp.h:20,
> from tip/include/linux/smp.h:33,
> from tip/include/linux/sched.h:68,
> from tip/arch/ia64/kernel/asm-offsets.c:9:
> tip/arch/ia64/include/asm/machvec.h:101: warning: parameter has incomplete type
> tip/arch/ia64/include/asm/machvec.h:103: warning: parameter has incomplete type
>
> that's about "enum dma_data_direction".
>
> I dont think enums can be forward declared like that.
>
> machvec.h is a fairly lowlevel include file - so including
> linux/dma-mapping.h probably wont work. We could do a
> linux/dma-mapping-types.h file that is more lowlevel, or we could move the
> machvec_dma_sync_single() and machvec_dma_sync_sg() declarations to a more
> highlevel file - like arch/ia64/include/asm/dma-mapping.h.
>
> To me the latter looks cleaner but no strong feelings.
Yeah, agreed.
They are generic IA64 DMA operations so I think that it makes sense to
move them to dma-mapping.h.
Signed-off-by: Ingo Molnar <mingo@elte.hu>
Diffstat (limited to 'drivers/input/gameport/gameport.c')
0 files changed, 0 insertions, 0 deletions