diff options
author | Deepak Rawat <drawat@vmware.com> | 2018-09-13 12:46:10 +0200 |
---|---|---|
committer | Thomas Hellstrom <thellstrom@vmware.com> | 2018-09-20 08:00:03 +0200 |
commit | a4bd815a94b7aae27e2413f2ce7b458f9843b8ae (patch) | |
tree | cd930737851818731a624e90cd803cc60abe61ec /drivers/gpu/drm | |
parent | 140b4e67c2e1269a945c5caacdcb0c0346ad4cef (diff) | |
download | lwn-a4bd815a94b7aae27e2413f2ce7b458f9843b8ae.tar.gz lwn-a4bd815a94b7aae27e2413f2ce7b458f9843b8ae.zip |
drm/vmwgfx: Don't impose STDU limits on framebuffer size
If framebuffers are larger, we create bounce surfaces that are within
STDU limits.
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Diffstat (limited to 'drivers/gpu/drm')
-rw-r--r-- | drivers/gpu/drm/vmwgfx/vmwgfx_stdu.c | 25 | ||||
-rw-r--r-- | drivers/gpu/drm/vmwgfx/vmwgfx_surface.c | 24 |
2 files changed, 14 insertions, 35 deletions
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_stdu.c b/drivers/gpu/drm/vmwgfx/vmwgfx_stdu.c index 93f6b96ca7bb..f30e839f7bfd 100644 --- a/drivers/gpu/drm/vmwgfx/vmwgfx_stdu.c +++ b/drivers/gpu/drm/vmwgfx/vmwgfx_stdu.c @@ -1600,31 +1600,6 @@ int vmw_kms_stdu_init_display(struct vmw_private *dev_priv) dev_priv->active_display_unit = vmw_du_screen_target; - if (dev_priv->capabilities & SVGA_CAP_3D) { - /* - * For 3D VMs, display (scanout) buffer size is the smaller of - * max texture and max STDU - */ - uint32_t max_width, max_height; - - max_width = min(dev_priv->texture_max_width, - dev_priv->stdu_max_width); - max_height = min(dev_priv->texture_max_height, - dev_priv->stdu_max_height); - - dev->mode_config.max_width = max_width; - dev->mode_config.max_height = max_height; - } else { - /* - * Given various display aspect ratios, there's no way to - * estimate these using prim_bb_mem. So just set these to - * something arbitrarily large and we will reject any layout - * that doesn't fit prim_bb_mem later - */ - dev->mode_config.max_width = 8192; - dev->mode_config.max_height = 8192; - } - vmw_kms_create_implicit_placement_property(dev_priv, false); for (i = 0; i < VMWGFX_NUM_DISPLAY_UNITS; ++i) { diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_surface.c b/drivers/gpu/drm/vmwgfx/vmwgfx_surface.c index e125233e074b..80a01cd4c051 100644 --- a/drivers/gpu/drm/vmwgfx/vmwgfx_surface.c +++ b/drivers/gpu/drm/vmwgfx/vmwgfx_surface.c @@ -1404,22 +1404,17 @@ int vmw_surface_gb_priv_define(struct drm_device *dev, *srf_out = NULL; if (for_scanout) { - uint32_t max_width, max_height; - if (!svga3dsurface_is_screen_target_format(format)) { DRM_ERROR("Invalid Screen Target surface format."); return -EINVAL; } - max_width = min(dev_priv->texture_max_width, - dev_priv->stdu_max_width); - max_height = min(dev_priv->texture_max_height, - dev_priv->stdu_max_height); - - if (size.width > max_width || size.height > max_height) { + if (size.width > dev_priv->texture_max_width || + size.height > dev_priv->texture_max_height) { DRM_ERROR("%ux%u\n, exceeds max surface size %ux%u", size.width, size.height, - max_width, max_height); + dev_priv->texture_max_width, + dev_priv->texture_max_height); return -EINVAL; } } else { @@ -1495,8 +1490,17 @@ int vmw_surface_gb_priv_define(struct drm_device *dev, if (srf->flags & SVGA3D_SURFACE_BIND_STREAM_OUTPUT) srf->res.backup_size += sizeof(SVGA3dDXSOState); + /* + * Don't set SVGA3D_SURFACE_SCREENTARGET flag for a scanout surface with + * size greater than STDU max width/height. This is really a workaround + * to support creation of big framebuffer requested by some user-space + * for whole topology. That big framebuffer won't really be used for + * binding with screen target as during prepare_fb a separate surface is + * created so it's safe to ignore SVGA3D_SURFACE_SCREENTARGET flag. + */ if (dev_priv->active_display_unit == vmw_du_screen_target && - for_scanout) + for_scanout && size.width <= dev_priv->stdu_max_width && + size.height <= dev_priv->stdu_max_height) srf->flags |= SVGA3D_SURFACE_SCREENTARGET; /* |