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authorVille Syrjälä <ville.syrjala@linux.intel.com>2016-12-14 23:31:35 +0200
committerVille Syrjälä <ville.syrjala@linux.intel.com>2016-12-15 14:55:33 +0200
commitb00c600e91531df00aaa551049382416c4db745d (patch)
tree5cccbc5f6ab85c4bdba95f169c6337e8f87cf332 /drivers/gpu/drm/vmwgfx/vmwgfx_scrn.c
parent145fcb115052c31f9aa5bed0ae9f9c4dd51b49ae (diff)
downloadlwn-b00c600e91531df00aaa551049382416c4db745d.tar.gz
lwn-b00c600e91531df00aaa551049382416c4db745d.zip
drm: Nuke fb->depth
Replace uses of fb->depth with fb->format->depth. Less duplicate information is a good thing. @@ struct drm_framebuffer *fb; expression E; @@ drm_helper_mode_fill_fb_struct(...) { ... - fb->depth = E; ... } @@ struct nouveau_framebuffer *fb; @@ - fb->base.depth + fb->base.format->depth @@ struct drm_framebuffer fb; @@ - fb.depth + fb.format->depth @@ struct drm_framebuffer *fb; @@ - fb->depth + fb->format->depth @@ struct drm_framebuffer fb; @@ - (fb.format->depth) + fb.format->depth @@ struct drm_framebuffer *fb; @@ - (fb->format->depth) + fb->format->depth @@ @@ struct drm_framebuffer { ... - unsigned int depth; ... }; v2: Drop the vmw stuff (Daniel) Rerun spatch due to code changes Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/1481751095-18249-1-git-send-email-ville.syrjala@linux.intel.com
Diffstat (limited to 'drivers/gpu/drm/vmwgfx/vmwgfx_scrn.c')
-rw-r--r--drivers/gpu/drm/vmwgfx/vmwgfx_scrn.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_scrn.c b/drivers/gpu/drm/vmwgfx/vmwgfx_scrn.c
index f42359084adc..38d7b8a2b78e 100644
--- a/drivers/gpu/drm/vmwgfx/vmwgfx_scrn.c
+++ b/drivers/gpu/drm/vmwgfx/vmwgfx_scrn.c
@@ -598,7 +598,7 @@ static int do_dmabuf_define_gmrfb(struct vmw_private *dev_priv,
struct vmw_dma_buffer *buf =
container_of(framebuffer, struct vmw_framebuffer_dmabuf,
base)->buffer;
- int depth = framebuffer->base.depth;
+ int depth = framebuffer->base.format->depth;
struct {
uint32_t header;
SVGAFifoCmdDefineGMRFB body;