diff options
author | Eric Anholt <eric@anholt.net> | 2017-07-25 09:27:32 -0700 |
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committer | Eric Anholt <eric@anholt.net> | 2017-08-08 13:20:11 -0700 |
commit | fb95992af1d779806da9a380b14f76ad13764c2f (patch) | |
tree | fa288996ace299687cbe9b7392e0d8694c5e5448 /drivers/gpu/drm/vc4/vc4_bo.c | |
parent | 1d5494e965be7b512cc03d48f1bfc6a93a876121 (diff) | |
download | lwn-fb95992af1d779806da9a380b14f76ad13764c2f.tar.gz lwn-fb95992af1d779806da9a380b14f76ad13764c2f.zip |
drm/vc4: Demote user-accessible DRM_ERROR paths to DRM_DEBUG.
Userspace shouldn't be able to spam dmesg by passing bad arguments.
This has particularly become an issues since we started using a bad
argument to set_tiling to detect if set_tiling was supported.
Signed-off-by: Eric Anholt <eric@anholt.net>
Fixes: 83753117f1de ("drm/vc4: Add get/set tiling ioctls.")
Link: https://patchwork.freedesktop.org/patch/msgid/20170725162733.28007-1-eric@anholt.net
Reviewed-by: Boris Brezillon <boris.brezillon@free-electrons.com>
Diffstat (limited to 'drivers/gpu/drm/vc4/vc4_bo.c')
-rw-r--r-- | drivers/gpu/drm/vc4/vc4_bo.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/drivers/gpu/drm/vc4/vc4_bo.c b/drivers/gpu/drm/vc4/vc4_bo.c index 48c10a5ad6a2..facee39747da 100644 --- a/drivers/gpu/drm/vc4/vc4_bo.c +++ b/drivers/gpu/drm/vc4/vc4_bo.c @@ -482,7 +482,7 @@ vc4_prime_export(struct drm_device *dev, struct drm_gem_object *obj, int flags) struct vc4_bo *bo = to_vc4_bo(obj); if (bo->validated_shader) { - DRM_ERROR("Attempting to export shader BO\n"); + DRM_DEBUG("Attempting to export shader BO\n"); return ERR_PTR(-EINVAL); } @@ -503,7 +503,7 @@ int vc4_mmap(struct file *filp, struct vm_area_struct *vma) bo = to_vc4_bo(gem_obj); if (bo->validated_shader && (vma->vm_flags & VM_WRITE)) { - DRM_ERROR("mmaping of shader BOs for writing not allowed.\n"); + DRM_DEBUG("mmaping of shader BOs for writing not allowed.\n"); return -EINVAL; } @@ -528,7 +528,7 @@ int vc4_prime_mmap(struct drm_gem_object *obj, struct vm_area_struct *vma) struct vc4_bo *bo = to_vc4_bo(obj); if (bo->validated_shader && (vma->vm_flags & VM_WRITE)) { - DRM_ERROR("mmaping of shader BOs for writing not allowed.\n"); + DRM_DEBUG("mmaping of shader BOs for writing not allowed.\n"); return -EINVAL; } @@ -540,7 +540,7 @@ void *vc4_prime_vmap(struct drm_gem_object *obj) struct vc4_bo *bo = to_vc4_bo(obj); if (bo->validated_shader) { - DRM_ERROR("mmaping of shader BOs not allowed.\n"); + DRM_DEBUG("mmaping of shader BOs not allowed.\n"); return ERR_PTR(-EINVAL); } @@ -594,7 +594,7 @@ int vc4_mmap_bo_ioctl(struct drm_device *dev, void *data, gem_obj = drm_gem_object_lookup(file_priv, args->handle); if (!gem_obj) { - DRM_ERROR("Failed to look up GEM BO %d\n", args->handle); + DRM_DEBUG("Failed to look up GEM BO %d\n", args->handle); return -EINVAL; } @@ -698,7 +698,7 @@ int vc4_set_tiling_ioctl(struct drm_device *dev, void *data, gem_obj = drm_gem_object_lookup(file_priv, args->handle); if (!gem_obj) { - DRM_ERROR("Failed to look up GEM BO %d\n", args->handle); + DRM_DEBUG("Failed to look up GEM BO %d\n", args->handle); return -ENOENT; } bo = to_vc4_bo(gem_obj); @@ -729,7 +729,7 @@ int vc4_get_tiling_ioctl(struct drm_device *dev, void *data, gem_obj = drm_gem_object_lookup(file_priv, args->handle); if (!gem_obj) { - DRM_ERROR("Failed to look up GEM BO %d\n", args->handle); + DRM_DEBUG("Failed to look up GEM BO %d\n", args->handle); return -ENOENT; } bo = to_vc4_bo(gem_obj); |