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author | Alex Deucher <alexander.deucher@amd.com> | 2012-08-10 13:12:08 -0400 |
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committer | Alex Deucher <alexander.deucher@amd.com> | 2012-09-20 13:10:33 -0400 |
commit | 95f5a3acfaf6f5672420398e01ca32220b36bb90 (patch) | |
tree | 76347e7893deac6eb5c7f589f0d459c0b26e2fb2 /drivers/gpu/drm/radeon/rs600.c | |
parent | 62444b7462a2b98bc78d68736c03a7c4e66ba7e2 (diff) | |
download | lwn-95f5a3acfaf6f5672420398e01ca32220b36bb90.tar.gz lwn-95f5a3acfaf6f5672420398e01ca32220b36bb90.zip |
drm/radeon/dynpm: wait for fences on all rings when reclocking
1. Drop gui idle stuff, it's not as reliable as fences and only
covers the 3D engine.
2. Wait for fences on all rings. This makes sure all rings are
idle when reclocking.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Diffstat (limited to 'drivers/gpu/drm/radeon/rs600.c')
0 files changed, 0 insertions, 0 deletions