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authorJerome Glisse <jglisse@redhat.com>2010-03-09 14:45:12 +0000
committerDave Airlie <airlied@redhat.com>2010-04-06 11:21:11 +1000
commit90aca4d2740255bd130ea71a91530b9920c70abe (patch)
treeacf9b8a4353e6727cd6cba5b71caaf9f067e465d /drivers/gpu/drm/radeon/r300d.h
parenta2d07b7438f015a0349bc9af3c96a8164549bbc5 (diff)
downloadlwn-90aca4d2740255bd130ea71a91530b9920c70abe.tar.gz
lwn-90aca4d2740255bd130ea71a91530b9920c70abe.zip
drm/radeon/kms: simplify & improve GPU reset V2
This simplify and improve GPU reset for R1XX-R6XX hw, it's not 100% reliable here are result: - R1XX/R2XX works bunch of time in a row, sometimes it seems it can work indifinitly - R3XX/R3XX the most unreliable one, sometimes you will be able to reset few times, sometimes not even once - R5XX more reliable than previous hw, seems to work most of the times but once in a while it fails for no obvious reasons (same status than previous reset just no same happy ending) - R6XX/R7XX are lot more reliable with this patch, still it seems that it can fail after a bunch (reset every 2sec for 3hour bring down the GPU & computer) This have been tested on various hw, for some odd reasons i wasn't able to lockup RS480/RS690 (while they use to love locking up). Note that on R1XX-R5XX the cursor will disapear after lockup haven't checked why, switch to console and back to X will restore cursor. Next step is to record the bogus command that leaded to the lockup. V2 Fix r6xx resume path to avoid reinitializing blit module, use the gpu_lockup boolean to avoid entering inifinite waiting loop on fence while reiniting the GPU Signed-off-by: Jerome Glisse <jglisse@redhat.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
Diffstat (limited to 'drivers/gpu/drm/radeon/r300d.h')
-rw-r--r--drivers/gpu/drm/radeon/r300d.h47
1 files changed, 46 insertions, 1 deletions
diff --git a/drivers/gpu/drm/radeon/r300d.h b/drivers/gpu/drm/radeon/r300d.h
index 4c73114f0de9..968a33317fbf 100644
--- a/drivers/gpu/drm/radeon/r300d.h
+++ b/drivers/gpu/drm/radeon/r300d.h
@@ -209,7 +209,52 @@
#define S_000E40_GUI_ACTIVE(x) (((x) & 0x1) << 31)
#define G_000E40_GUI_ACTIVE(x) (((x) >> 31) & 0x1)
#define C_000E40_GUI_ACTIVE 0x7FFFFFFF
-
+#define R_0000F0_RBBM_SOFT_RESET 0x0000F0
+#define S_0000F0_SOFT_RESET_CP(x) (((x) & 0x1) << 0)
+#define G_0000F0_SOFT_RESET_CP(x) (((x) >> 0) & 0x1)
+#define C_0000F0_SOFT_RESET_CP 0xFFFFFFFE
+#define S_0000F0_SOFT_RESET_HI(x) (((x) & 0x1) << 1)
+#define G_0000F0_SOFT_RESET_HI(x) (((x) >> 1) & 0x1)
+#define C_0000F0_SOFT_RESET_HI 0xFFFFFFFD
+#define S_0000F0_SOFT_RESET_VAP(x) (((x) & 0x1) << 2)
+#define G_0000F0_SOFT_RESET_VAP(x) (((x) >> 2) & 0x1)
+#define C_0000F0_SOFT_RESET_VAP 0xFFFFFFFB
+#define S_0000F0_SOFT_RESET_RE(x) (((x) & 0x1) << 3)
+#define G_0000F0_SOFT_RESET_RE(x) (((x) >> 3) & 0x1)
+#define C_0000F0_SOFT_RESET_RE 0xFFFFFFF7
+#define S_0000F0_SOFT_RESET_PP(x) (((x) & 0x1) << 4)
+#define G_0000F0_SOFT_RESET_PP(x) (((x) >> 4) & 0x1)
+#define C_0000F0_SOFT_RESET_PP 0xFFFFFFEF
+#define S_0000F0_SOFT_RESET_E2(x) (((x) & 0x1) << 5)
+#define G_0000F0_SOFT_RESET_E2(x) (((x) >> 5) & 0x1)
+#define C_0000F0_SOFT_RESET_E2 0xFFFFFFDF
+#define S_0000F0_SOFT_RESET_RB(x) (((x) & 0x1) << 6)
+#define G_0000F0_SOFT_RESET_RB(x) (((x) >> 6) & 0x1)
+#define C_0000F0_SOFT_RESET_RB 0xFFFFFFBF
+#define S_0000F0_SOFT_RESET_HDP(x) (((x) & 0x1) << 7)
+#define G_0000F0_SOFT_RESET_HDP(x) (((x) >> 7) & 0x1)
+#define C_0000F0_SOFT_RESET_HDP 0xFFFFFF7F
+#define S_0000F0_SOFT_RESET_MC(x) (((x) & 0x1) << 8)
+#define G_0000F0_SOFT_RESET_MC(x) (((x) >> 8) & 0x1)
+#define C_0000F0_SOFT_RESET_MC 0xFFFFFEFF
+#define S_0000F0_SOFT_RESET_AIC(x) (((x) & 0x1) << 9)
+#define G_0000F0_SOFT_RESET_AIC(x) (((x) >> 9) & 0x1)
+#define C_0000F0_SOFT_RESET_AIC 0xFFFFFDFF
+#define S_0000F0_SOFT_RESET_VIP(x) (((x) & 0x1) << 10)
+#define G_0000F0_SOFT_RESET_VIP(x) (((x) >> 10) & 0x1)
+#define C_0000F0_SOFT_RESET_VIP 0xFFFFFBFF
+#define S_0000F0_SOFT_RESET_DISP(x) (((x) & 0x1) << 11)
+#define G_0000F0_SOFT_RESET_DISP(x) (((x) >> 11) & 0x1)
+#define C_0000F0_SOFT_RESET_DISP 0xFFFFF7FF
+#define S_0000F0_SOFT_RESET_CG(x) (((x) & 0x1) << 12)
+#define G_0000F0_SOFT_RESET_CG(x) (((x) >> 12) & 0x1)
+#define C_0000F0_SOFT_RESET_CG 0xFFFFEFFF
+#define S_0000F0_SOFT_RESET_GA(x) (((x) & 0x1) << 13)
+#define G_0000F0_SOFT_RESET_GA(x) (((x) >> 13) & 0x1)
+#define C_0000F0_SOFT_RESET_GA 0xFFFFDFFF
+#define S_0000F0_SOFT_RESET_IDCT(x) (((x) & 0x1) << 14)
+#define G_0000F0_SOFT_RESET_IDCT(x) (((x) >> 14) & 0x1)
+#define C_0000F0_SOFT_RESET_IDCT 0xFFFFBFFF
#define R_00000D_SCLK_CNTL 0x00000D
#define S_00000D_SCLK_SRC_SEL(x) (((x) & 0x7) << 0)