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author | Mengdong Lin <mengdong.lin@intel.com> | 2013-11-01 00:17:03 -0400 |
---|---|---|
committer | Daniel Vetter <daniel.vetter@ffwll.ch> | 2013-11-05 07:57:26 +0100 |
commit | 9ca2fe731b3f12afbc97cf0050dfa4184bd2234c (patch) | |
tree | 141d726d7eb6cf7e5a9b80d1594d4cfc8d009c3b /drivers/gpu/drm/i915/i915_reg.h | |
parent | 48f34e10169dbb3dd7a19af64e328492b7f54af4 (diff) | |
download | lwn-9ca2fe731b3f12afbc97cf0050dfa4184bd2234c.tar.gz lwn-9ca2fe731b3f12afbc97cf0050dfa4184bd2234c.zip |
drm/i915/vlv: enable HDA display audio for Valleyview2
This patch defines HD-Audio configuration registers and enables display audio
from HDA controller for Valleyview2.
v2: fix missing offset VLV_DISPLAY_BASE
v3: rename patch from 'enable HDMI audio' to 'enable HDA display audio', since
it's for both HDMI and DP audio
v4: use enc_to_dig_port() to get port number, instead of using Haswell specific
function intel_ddi_get_encoder_port()
Signed-off-by: Mengdong Lin <mengdong.lin@intel.com>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Diffstat (limited to 'drivers/gpu/drm/i915/i915_reg.h')
-rw-r--r-- | drivers/gpu/drm/i915/i915_reg.h | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/drivers/gpu/drm/i915/i915_reg.h b/drivers/gpu/drm/i915/i915_reg.h index 3f303ba995c5..98d7263fba67 100644 --- a/drivers/gpu/drm/i915/i915_reg.h +++ b/drivers/gpu/drm/i915/i915_reg.h @@ -4948,6 +4948,18 @@ CPT_AUD_CNTL_ST_B) #define CPT_AUD_CNTRL_ST2 0xE50C0 +#define VLV_HDMIW_HDMIEDID_A (VLV_DISPLAY_BASE + 0x62050) +#define VLV_HDMIW_HDMIEDID_B (VLV_DISPLAY_BASE + 0x62150) +#define VLV_HDMIW_HDMIEDID(pipe) _PIPE(pipe, \ + VLV_HDMIW_HDMIEDID_A, \ + VLV_HDMIW_HDMIEDID_B) +#define VLV_AUD_CNTL_ST_A (VLV_DISPLAY_BASE + 0x620B4) +#define VLV_AUD_CNTL_ST_B (VLV_DISPLAY_BASE + 0x621B4) +#define VLV_AUD_CNTL_ST(pipe) _PIPE(pipe, \ + VLV_AUD_CNTL_ST_A, \ + VLV_AUD_CNTL_ST_B) +#define VLV_AUD_CNTL_ST2 (VLV_DISPLAY_BASE + 0x620C0) + /* These are the 4 32-bit write offset registers for each stream * output buffer. It determines the offset from the * 3DSTATE_SO_BUFFERs that the next streamed vertex output goes to. @@ -4964,6 +4976,12 @@ #define CPT_AUD_CFG(pipe) _PIPE(pipe, \ CPT_AUD_CONFIG_A, \ CPT_AUD_CONFIG_B) +#define VLV_AUD_CONFIG_A (VLV_DISPLAY_BASE + 0x62000) +#define VLV_AUD_CONFIG_B (VLV_DISPLAY_BASE + 0x62100) +#define VLV_AUD_CFG(pipe) _PIPE(pipe, \ + VLV_AUD_CONFIG_A, \ + VLV_AUD_CONFIG_B) + #define AUD_CONFIG_N_VALUE_INDEX (1 << 29) #define AUD_CONFIG_N_PROG_ENABLE (1 << 28) #define AUD_CONFIG_UPPER_N_SHIFT 20 |