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authorPaolo Valente <paolo.valente@linaro.org>2017-07-28 21:41:18 +0200
committerJens Axboe <axboe@kernel.dk>2017-07-29 15:32:47 -0600
commit6ab1d8da972d4c4e318607e96c5ecb32101c80f4 (patch)
tree12509939b89e52d48905b1a6165fdefe68e4b9b4 /block
parent0a07b238e5f488b459b6113a62e06b6aab017f71 (diff)
downloadlwn-6ab1d8da972d4c4e318607e96c5ecb32101c80f4.tar.gz
lwn-6ab1d8da972d4c4e318607e96c5ecb32101c80f4.zip
block, bfq: reset in_service_entity if it becomes idle
BFQ implements hierarchical scheduling by representing each group of queues with a generic parent entity. For each parent entity, BFQ maintains an in_service_entity pointer: if one of the child entities happens to be in service, in_service_entity points to it. The resetting of these pointers happens only on queue expirations: when the in-service queue is expired, i.e., stops to be the queue in service, BFQ resets all in_service_entity pointers along the parent-entity path from this queue to the root entity. Functions handling the scheduling of entities assume, naturally, that in-service entities are active, i.e., have pending I/O requests (or, as a special case, even if they have no pending requests, they are expected to receive a new request very soon, with the scheduler idling the storage device while waiting for such an event). Unfortunately, the above resetting scheme of the in_service_entity pointers may cause this assumption to be violated. For example, the in-service queue may happen to remain without requests because of a request merge. In this case the queue does become idle, and all related data structures are updated accordingly. But in_service_entity still points to the queue in the parent entity. This inconsistency may even propagate to higher-level parent entities, if they happen to become idle as well, as a consequence of the leaf queue becoming idle. For this queue and parent entities, scheduling functions have an undefined behaviour, and, as reported, may easily lead to kernel crashes or hangs. This commit addresses this issue by simply resetting the in_service_entity field also when it is detected to point to an entity becoming idle (regardless of why the entity becomes idle). Reported-by: Laurentiu Nicola <lnicola@dend.ro> Signed-off-by: Paolo Valente <paolo.valente@linaro.org> Tested-by: Laurentiu Nicola <lnicola@dend.ro> Signed-off-by: Jens Axboe <axboe@kernel.dk>
Diffstat (limited to 'block')
-rw-r--r--block/bfq-wf2q.c4
1 files changed, 3 insertions, 1 deletions
diff --git a/block/bfq-wf2q.c b/block/bfq-wf2q.c
index 979f8f21b7e2..881bbe5e1827 100644
--- a/block/bfq-wf2q.c
+++ b/block/bfq-wf2q.c
@@ -1158,8 +1158,10 @@ bool __bfq_deactivate_entity(struct bfq_entity *entity, bool ins_into_idle_tree)
st = bfq_entity_service_tree(entity);
is_in_service = entity == sd->in_service_entity;
- if (is_in_service)
+ if (is_in_service) {
bfq_calc_finish(entity, entity->service);
+ sd->in_service_entity = NULL;
+ }
if (entity->tree == &st->active)
bfq_active_extract(st, entity);