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authorStephen Rothwell <sfr@canb.auug.org.au>2008-02-02 22:15:07 +1100
committerGreg Kroah-Hartman <gregkh@suse.de>2008-02-02 15:14:49 -0800
commit44414e14af3f18fc8c1b94e259cd760366f665ee (patch)
treeb815066b3f124b978d763053b01cf3a779341e62 /Documentation/driver-model
parentcd35449b93ac128282c1f1f720e84c5935f9018e (diff)
downloadlwn-44414e14af3f18fc8c1b94e259cd760366f665ee.tar.gz
lwn-44414e14af3f18fc8c1b94e259cd760366f665ee.zip
Driver core: Update some prototypes in platform.txt
Just make these match the actual code. Signed-off-by: Stephen Rothwell <sfr@canb.auug.org.au> Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
Diffstat (limited to 'Documentation/driver-model')
-rw-r--r--Documentation/driver-model/platform.txt6
1 files changed, 3 insertions, 3 deletions
diff --git a/Documentation/driver-model/platform.txt b/Documentation/driver-model/platform.txt
index 2a97320ee17f..83009fdcbbc8 100644
--- a/Documentation/driver-model/platform.txt
+++ b/Documentation/driver-model/platform.txt
@@ -122,15 +122,15 @@ None the less, there are some APIs to support such legacy drivers. Avoid
using these calls except with such hotplug-deficient drivers.
struct platform_device *platform_device_alloc(
- char *name, unsigned id);
+ const char *name, int id);
You can use platform_device_alloc() to dynamically allocate a device, which
you will then initialize with resources and platform_device_register().
A better solution is usually:
struct platform_device *platform_device_register_simple(
- char *name, unsigned id,
- struct resource *res, unsigned nres);
+ const char *name, int id,
+ struct resource *res, unsigned int nres);
You can use platform_device_register_simple() as a one-step call to allocate
and register a device.