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authorDavid Herrmann <dh.herrmann@gmail.com>2013-05-26 22:55:04 +0200
committerJiri Kosina <jkosina@suse.cz>2013-06-03 11:07:06 +0200
commitee286c2e80547d87ed4e55c00709783aa2261848 (patch)
tree31db38fccc68a42a69e05882af9e0f11fbd5ece5
parent77a7480992844d506a62f866f0824aec429d7658 (diff)
downloadlwn-ee286c2e80547d87ed4e55c00709783aa2261848.tar.gz
lwn-ee286c2e80547d87ed4e55c00709783aa2261848.zip
HID: wiimote: fix classic controller parsing
I finally got a "Classic Controller" and "Classic Controller Pro" in my hands and noticed that all analog data was incorrectly parsed. Fix this up so we report the data that we pretend we do. I really doubt that this breaks any backwards compatibility, but if we get any reports, we only need to revert this single patch. Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Signed-off-by: Jiri Kosina <jkosina@suse.cz>
-rw-r--r--drivers/hid/hid-wiimote-modules.c18
1 files changed, 9 insertions, 9 deletions
diff --git a/drivers/hid/hid-wiimote-modules.c b/drivers/hid/hid-wiimote-modules.c
index e2afe065991d..8229d0ad14fd 100644
--- a/drivers/hid/hid-wiimote-modules.c
+++ b/drivers/hid/hid-wiimote-modules.c
@@ -1062,12 +1062,12 @@ static void wiimod_classic_in_ext(struct wiimote_data *wdata, const __u8 *ext)
* With motionp enabled it changes slightly to this:
* Byte | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
- * 1 | RX <4:3> | LX <5:1> | BDU |
- * 2 | RX <2:1> | LY <5:1> | BDL |
+ * 1 | RX <5:4> | LX <5:1> | BDU |
+ * 2 | RX <3:2> | LY <5:1> | BDL |
* -----+-----+-----+-----+-----------------------+-----+
- * 3 |RX<0>| LT <4:3> | RY <4:0> |
+ * 3 |RX<1>| LT <5:4> | RY <5:1> |
* -----+-----+-----------+-----------------------------+
- * 4 | LT <2:0> | RT <4:0> |
+ * 4 | LT <3:1> | RT <5:1> |
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
* 5 | BDR | BDD | BLT | B- | BH | B+ | BRT | EXT |
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
@@ -1079,13 +1079,13 @@ static void wiimod_classic_in_ext(struct wiimote_data *wdata, const __u8 *ext)
if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
lx = ext[0] & 0x3e;
- ly = ext[0] & 0x3e;
+ ly = ext[1] & 0x3e;
} else {
lx = ext[0] & 0x3f;
- ly = ext[0] & 0x3f;
+ ly = ext[1] & 0x3f;
}
- rx = (ext[0] >> 3) & 0x14;
+ rx = (ext[0] >> 3) & 0x18;
rx |= (ext[1] >> 5) & 0x06;
rx |= (ext[2] >> 7) & 0x01;
ry = ext[2] & 0x1f;
@@ -1103,8 +1103,8 @@ static void wiimod_classic_in_ext(struct wiimote_data *wdata, const __u8 *ext)
input_report_abs(wdata->extension.input, ABS_HAT1Y, ly - 0x20);
input_report_abs(wdata->extension.input, ABS_HAT2X, rx - 0x20);
input_report_abs(wdata->extension.input, ABS_HAT2Y, ry - 0x20);
- input_report_abs(wdata->extension.input, ABS_HAT3X, rt - 0x20);
- input_report_abs(wdata->extension.input, ABS_HAT3Y, lt - 0x20);
+ input_report_abs(wdata->extension.input, ABS_HAT3X, rt);
+ input_report_abs(wdata->extension.input, ABS_HAT3Y, lt);
input_report_key(wdata->extension.input,
wiimod_classic_map[WIIMOD_CLASSIC_KEY_RIGHT],