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authorMauro Carvalho Chehab <mchehab@osg.samsung.com>2015-12-17 09:07:38 -0200
committerMauro Carvalho Chehab <mchehab@osg.samsung.com>2016-01-11 12:19:24 -0200
commit7c9d6731acf2816cd94e6c51f02ac8348dc7bb7e (patch)
treef226e9fec7f7111be6c3121e28241431d95d2f0b
parentba0dd729bfc09e51af238a630deba70205442afe (diff)
downloadlwn-7c9d6731acf2816cd94e6c51f02ac8348dc7bb7e.tar.gz
lwn-7c9d6731acf2816cd94e6c51f02ac8348dc7bb7e.zip
[media] uapi/media.h: Use u32 for the number of graph objects
While we need to keep a u64 alignment to avoid compat32 issues, having the number of entities/pads/links/interfaces represented by an u64 is incoherent with the ID number, with is an u32. In order to make it coherent, change those quantities to u32. Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
-rw-r--r--include/uapi/linux/media.h12
1 files changed, 8 insertions, 4 deletions
diff --git a/include/uapi/linux/media.h b/include/uapi/linux/media.h
index cacfceb0d81d..5dbb208e5451 100644
--- a/include/uapi/linux/media.h
+++ b/include/uapi/linux/media.h
@@ -330,16 +330,20 @@ struct media_v2_link {
struct media_v2_topology {
__u64 topology_version;
- __u64 num_entities;
+ __u32 num_entities;
+ __u32 reserved1;
__u64 ptr_entities;
- __u64 num_interfaces;
+ __u32 num_interfaces;
+ __u32 reserved2;
__u64 ptr_interfaces;
- __u64 num_pads;
+ __u32 num_pads;
+ __u32 reserved3;
__u64 ptr_pads;
- __u64 num_links;
+ __u32 num_links;
+ __u32 reserved4;
__u64 ptr_links;
};