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/* SPDX-License-Identifier: GPL-2.0 */
#ifndef _BCACHEFS_BTREE_LOCKING_H
#define _BCACHEFS_BTREE_LOCKING_H

/*
 * Only for internal btree use:
 *
 * The btree iterator tracks what locks it wants to take, and what locks it
 * currently has - here we have wrappers for locking/unlocking btree nodes and
 * updating the iterator state
 */

#include "btree_iter.h"
#include "six.h"

/* matches six lock types */
enum btree_node_locked_type {
	BTREE_NODE_UNLOCKED		= -1,
	BTREE_NODE_READ_LOCKED		= SIX_LOCK_read,
	BTREE_NODE_INTENT_LOCKED	= SIX_LOCK_intent,
};

static inline int btree_node_locked_type(struct btree_path *path,
					 unsigned level)
{
	/*
	 * We're relying on the fact that if nodes_intent_locked is set
	 * nodes_locked must be set as well, so that we can compute without
	 * branches:
	 */
	return BTREE_NODE_UNLOCKED +
		((path->nodes_locked >> level) & 1) +
		((path->nodes_intent_locked >> level) & 1);
}

static inline bool btree_node_intent_locked(struct btree_path *path,
					    unsigned level)
{
	return btree_node_locked_type(path, level) == BTREE_NODE_INTENT_LOCKED;
}

static inline bool btree_node_read_locked(struct btree_path *path,
					  unsigned level)
{
	return btree_node_locked_type(path, level) == BTREE_NODE_READ_LOCKED;
}

static inline bool btree_node_locked(struct btree_path *path, unsigned level)
{
	return path->nodes_locked & (1 << level);
}

static inline void mark_btree_node_unlocked(struct btree_path *path,
					    unsigned level)
{
	path->nodes_locked &= ~(1 << level);
	path->nodes_intent_locked &= ~(1 << level);
}

static inline void mark_btree_node_locked_noreset(struct btree_trans *trans,
					  struct btree_path *path,
					  unsigned level,
					  enum six_lock_type type)
{
	/* relying on this to avoid a branch */
	BUILD_BUG_ON(SIX_LOCK_read   != 0);
	BUILD_BUG_ON(SIX_LOCK_intent != 1);

	path->nodes_locked |= 1 << level;
	path->nodes_intent_locked |= type << level;
}

static inline void mark_btree_node_locked(struct btree_trans *trans,
					  struct btree_path *path,
					  unsigned level,
					  enum six_lock_type type)
{
	mark_btree_node_locked_noreset(trans, path, level, type);
#ifdef CONFIG_BCACHEFS_LOCK_TIME_STATS
	path->l[level].lock_taken_time = ktime_get_ns();
#endif
}

static inline void mark_btree_node_intent_locked(struct btree_trans *trans,
						 struct btree_path *path,
						 unsigned level)
{
	mark_btree_node_locked_noreset(trans, path, level, SIX_LOCK_intent);
}

static inline enum six_lock_type __btree_lock_want(struct btree_path *path, int level)
{
	return level < path->locks_want
		? SIX_LOCK_intent
		: SIX_LOCK_read;
}

static inline enum btree_node_locked_type
btree_lock_want(struct btree_path *path, int level)
{
	if (level < path->level)
		return BTREE_NODE_UNLOCKED;
	if (level < path->locks_want)
		return BTREE_NODE_INTENT_LOCKED;
	if (level == path->level)
		return BTREE_NODE_READ_LOCKED;
	return BTREE_NODE_UNLOCKED;
}

static inline void btree_node_unlock(struct btree_trans *trans,
				     struct btree_path *path, unsigned level)
{
	int lock_type = btree_node_locked_type(path, level);

	EBUG_ON(level >= BTREE_MAX_DEPTH);

	if (lock_type != BTREE_NODE_UNLOCKED) {
		six_unlock_type(&path->l[level].b->c.lock, lock_type);
#ifdef CONFIG_BCACHEFS_LOCK_TIME_STATS
		if (trans->lock_name_idx < BCH_LOCK_TIME_NR) {
			struct bch_fs *c = trans->c;

			__bch2_time_stats_update(&c->lock_held_stats.times[trans->lock_name_idx],
					       path->l[level].lock_taken_time,
						 ktime_get_ns());
		}
#endif
	}
	mark_btree_node_unlocked(path, level);
}

static inline void __bch2_btree_path_unlock(struct btree_trans *trans,
					    struct btree_path *path)
{
	btree_path_set_dirty(path, BTREE_ITER_NEED_RELOCK);

	while (path->nodes_locked)
		btree_node_unlock(trans, path, __ffs(path->nodes_locked));
}

static inline enum bch_time_stats lock_to_time_stat(enum six_lock_type type)
{
	switch (type) {
	case SIX_LOCK_read:
		return BCH_TIME_btree_lock_contended_read;
	case SIX_LOCK_intent:
		return BCH_TIME_btree_lock_contended_intent;
	case SIX_LOCK_write:
		return BCH_TIME_btree_lock_contended_write;
	default:
		BUG();
	}
}

static inline int btree_node_lock_type(struct btree_trans *trans,
				       struct btree_path *path,
				       struct btree *b,
				       struct bpos pos, unsigned level,
				       enum six_lock_type type,
				       six_lock_should_sleep_fn should_sleep_fn, void *p)
{
	struct bch_fs *c = trans->c;
	u64 start_time;
	int ret;

	if (six_trylock_type(&b->c.lock, type))
		return 0;

	start_time = local_clock();

	trans->locking_path_idx = path->idx;
	trans->locking_pos	= pos;
	trans->locking_btree_id	= path->btree_id;
	trans->locking_level	= level;
	trans->locking_lock_type = type;
	trans->locking		= &b->c;
	ret = six_lock_type(&b->c.lock, type, should_sleep_fn, p);
	trans->locking = NULL;

	if (ret)
		return ret;

	bch2_time_stats_update(&c->times[lock_to_time_stat(type)], start_time);
	return 0;
}

/*
 * Lock a btree node if we already have it locked on one of our linked
 * iterators:
 */
static inline bool btree_node_lock_increment(struct btree_trans *trans,
					     struct btree *b, unsigned level,
					     enum btree_node_locked_type want)
{
	struct btree_path *path;

	trans_for_each_path(trans, path)
		if (path->l[level].b == b &&
		    btree_node_locked_type(path, level) >= want) {
			six_lock_increment(&b->c.lock, want);
			return true;
		}

	return false;
}

int __bch2_btree_node_lock(struct btree_trans *, struct btree_path *,
			   struct btree *, struct bpos, unsigned,
			   enum six_lock_type,
			   six_lock_should_sleep_fn, void *,
			   unsigned long);

static inline int btree_node_lock(struct btree_trans *trans,
			struct btree_path *path,
			struct btree *b, struct bpos pos, unsigned level,
			enum six_lock_type type,
			six_lock_should_sleep_fn should_sleep_fn, void *p,
			unsigned long ip)
{
	int ret = 0;

	EBUG_ON(level >= BTREE_MAX_DEPTH);
	EBUG_ON(!(trans->paths_allocated & (1ULL << path->idx)));

	if (likely(six_trylock_type(&b->c.lock, type)) ||
	    btree_node_lock_increment(trans, b, level, type) ||
	    !(ret = __bch2_btree_node_lock(trans, path, b, pos, level, type,
					   should_sleep_fn, p, ip))) {
#ifdef CONFIG_BCACHEFS_LOCK_TIME_STATS
		path->l[b->c.level].lock_taken_time = ktime_get_ns();
#endif
	}

	return ret;
}

bool __bch2_btree_node_relock(struct btree_trans *, struct btree_path *, unsigned);

static inline bool bch2_btree_node_relock(struct btree_trans *trans,
					  struct btree_path *path, unsigned level)
{
	EBUG_ON(btree_node_locked(path, level) &&
		btree_node_locked_type(path, level) !=
		__btree_lock_want(path, level));

	return likely(btree_node_locked(path, level)) ||
		__bch2_btree_node_relock(trans, path, level);
}

/*
 * Updates the saved lock sequence number, so that bch2_btree_node_relock() will
 * succeed:
 */
static inline void
bch2_btree_node_unlock_write_inlined(struct btree_trans *trans, struct btree_path *path,
				     struct btree *b)
{
	struct btree_path *linked;

	EBUG_ON(path->l[b->c.level].b != b);
	EBUG_ON(path->l[b->c.level].lock_seq + 1 != b->c.lock.state.seq);

	trans_for_each_path_with_node(trans, b, linked)
		linked->l[b->c.level].lock_seq += 2;

	six_unlock_write(&b->c.lock);
}

void bch2_btree_node_unlock_write(struct btree_trans *,
			struct btree_path *, struct btree *);

void __bch2_btree_node_lock_write(struct btree_trans *, struct btree *);

static inline void bch2_btree_node_lock_write(struct btree_trans *trans,
					      struct btree_path *path,
					      struct btree *b)
{
	EBUG_ON(path->l[b->c.level].b != b);
	EBUG_ON(path->l[b->c.level].lock_seq != b->c.lock.state.seq);
	EBUG_ON(!btree_node_intent_locked(path, b->c.level));

	if (unlikely(!six_trylock_write(&b->c.lock)))
		__bch2_btree_node_lock_write(trans, b);
}

static inline void btree_path_set_should_be_locked(struct btree_path *path)
{
	EBUG_ON(!btree_node_locked(path, path->level));
	EBUG_ON(path->uptodate);

	path->should_be_locked = true;
}

static inline void __btree_path_set_level_up(struct btree_trans *trans,
				      struct btree_path *path,
				      unsigned l)
{
	btree_node_unlock(trans, path, l);
	path->l[l].b = ERR_PTR(-BCH_ERR_no_btree_node_up);
}

static inline void btree_path_set_level_up(struct btree_trans *trans,
				    struct btree_path *path)
{
	__btree_path_set_level_up(trans, path, path->level++);
	btree_path_set_dirty(path, BTREE_ITER_NEED_TRAVERSE);
}

#endif /* _BCACHEFS_BTREE_LOCKING_H */