#ifndef __HID_WIIMOTE_H
#define __HID_WIIMOTE_H
/*
* HID driver for Nintendo Wii / Wii U peripherals
* Copyright (c) 2011-2013 David Herrmann <dh.herrmann@gmail.com>
*/
/*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*/
#include <linux/completion.h>
#include <linux/device.h>
#include <linux/hid.h>
#include <linux/input.h>
#include <linux/leds.h>
#include <linux/module.h>
#include <linux/mutex.h>
#include <linux/power_supply.h>
#include <linux/spinlock.h>
#define WIIMOTE_NAME "Nintendo Wii Remote"
#define WIIMOTE_BUFSIZE 32
#define WIIPROTO_FLAG_LED1 0x01
#define WIIPROTO_FLAG_LED2 0x02
#define WIIPROTO_FLAG_LED3 0x04
#define WIIPROTO_FLAG_LED4 0x08
#define WIIPROTO_FLAG_RUMBLE 0x10
#define WIIPROTO_FLAG_ACCEL 0x20
#define WIIPROTO_FLAG_IR_BASIC 0x40
#define WIIPROTO_FLAG_IR_EXT 0x80
#define WIIPROTO_FLAG_IR_FULL 0xc0 /* IR_BASIC | IR_EXT */
#define WIIPROTO_FLAG_EXT_PLUGGED 0x0100
#define WIIPROTO_FLAGS_LEDS (WIIPROTO_FLAG_LED1 | WIIPROTO_FLAG_LED2 | \
WIIPROTO_FLAG_LED3 | WIIPROTO_FLAG_LED4)
#define WIIPROTO_FLAGS_IR (WIIPROTO_FLAG_IR_BASIC | WIIPROTO_FLAG_IR_EXT | \
WIIPROTO_FLAG_IR_FULL)
/* return flag for led \num */
#define WIIPROTO_FLAG_LED(num) (WIIPROTO_FLAG_LED1 << (num - 1))
enum wiiproto_keys {
WIIPROTO_KEY_LEFT,
WIIPROTO_KEY_RIGHT,
WIIPROTO_KEY_UP,
WIIPROTO_KEY_DOWN,
WIIPROTO_KEY_PLUS,
WIIPROTO_KEY_MINUS,
WIIPROTO_KEY_ONE,
WIIPROTO_KEY_TWO,
WIIPROTO_KEY_A,
WIIPROTO_KEY_B,
WIIPROTO_KEY_HOME,
WIIPROTO_KEY_COUNT
};
enum wiimote_devtype {
WIIMOTE_DEV_PENDING,
WIIMOTE_DEV_UNKNOWN,
WIIMOTE_DEV_GENERIC,
WIIMOTE_DEV_GEN10,
WIIMOTE_DEV_GEN20,
WIIMOTE_DEV_NUM,
};
enum wiimote_exttype {
WIIMOTE_EXT_NONE,
WIIMOTE_EXT_UNKNOWN,
WIIMOTE_EXT_NUM,
};
struct wiimote_buf {
__u8 data[HID_MAX_BUFFER_SIZE];
size_t size;
};
struct wiimote_queue {
spinlock_t lock;
struct work_struct worker;
__u8 head;
__u8 tail;
struct wiimote_buf outq[WIIMOTE_BUFSIZE];
};
struct wiimote_state {
spinlock_t lock;
__u32 flags;
__u8 accel_split[2];
__u8 drm;
__u8 devtype;
/* synchronous cmd requests */
struct mutex sync;
struct completion ready;
int cmd;
__u32 opt;
/* results of synchronous requests */
__u8 cmd_battery;
__u8 cmd_err;
__u8 *cmd_read_buf;
__u8 cmd_read_size;
};
struct wiimote_data {
struct hid_device *hdev;
struct input_dev *input;
struct led_classdev *leds[4];
struct input_dev *accel;
struct input_dev *ir;
struct power_supply battery;
struct wiimote_ext *ext;
struct wiimote_debug *debug;
struct wiimote_queue queue;
struct wiimote_state state;
struct work_struct init_worker;
};
/* wiimote modules */
enum wiimod_module {
WIIMOD_KEYS,
WIIMOD_RUMBLE,
WIIMOD_NUM,
WIIMOD_NULL = WIIMOD_NUM,
};
#define WIIMOD_FLAG_INPUT 0x0001
struct wiimod_ops {
__u16 flags;
unsigned long arg;
int (*probe) (const struct wiimod_ops *ops,
struct wiimote_data *wdata);
void (*remove) (const struct wiimod_ops *ops,
struct wiimote_data *wdata);
void (*in_keys) (struct wiimote_data *wdata, const __u8 *keys);
void (*in_accel) (struct wiimote_data *wdata, const __u8 *accel);
void (*in_ir) (struct wiimote_data *wdata, const __u8 *ir, bool packed,
unsigned int id);
};
extern const struct wiimod_ops *wiimod_table[WIIMOD_NUM];
/* wiimote requests */
enum wiiproto_reqs {
WIIPROTO_REQ_NULL = 0x0,
WIIPROTO_REQ_RUMBLE = 0x10,
WIIPROTO_REQ_LED = 0x11,
WIIPROTO_REQ_DRM = 0x12,
WIIPROTO_REQ_IR1 = 0x13,
WIIPROTO_REQ_SREQ = 0x15,
WIIPROTO_REQ_WMEM = 0x16,
WIIPROTO_REQ_RMEM = 0x17,
WIIPROTO_REQ_IR2 = 0x1a,
WIIPROTO_REQ_STATUS = 0x20,
WIIPROTO_REQ_DATA = 0x21,
WIIPROTO_REQ_RETURN = 0x22,
WIIPROTO_REQ_DRM_K = 0x30,
WIIPROTO_REQ_DRM_KA = 0x31,
WIIPROTO_REQ_DRM_KE = 0x32,
WIIPROTO_REQ_DRM_KAI = 0x33,
WIIPROTO_REQ_DRM_KEE = 0x34,
WIIPROTO_REQ_DRM_KAE = 0x35,
WIIPROTO_REQ_DRM_KIE = 0x36,
WIIPROTO_REQ_DRM_KAIE = 0x37,
WIIPROTO_REQ_DRM_E = 0x3d,
WIIPROTO_REQ_DRM_SKAI1 = 0x3e,
WIIPROTO_REQ_DRM_SKAI2 = 0x3f,
WIIPROTO_REQ_MAX
};
#define dev_to_wii(pdev) hid_get_drvdata(container_of(pdev, struct hid_device, \
dev))
extern void wiiproto_req_drm(struct wiimote_data *wdata, __u8 drm);
extern void wiiproto_req_rumble(struct wiimote_data *wdata, __u8 rumble);
extern int wiimote_cmd_write(struct wiimote_data *wdata, __u32 offset,
const __u8 *wmem, __u8 size);
extern ssize_t wiimote_cmd_read(struct wiimote_data *wdata, __u32 offset,
__u8 *rmem, __u8 size);
#define wiiproto_req_rreg(wdata, os, sz) \
wiiproto_req_rmem((wdata), false, (os), (sz))
#define wiiproto_req_reeprom(wdata, os, sz) \
wiiproto_req_rmem((wdata), true, (os), (sz))
extern void wiiproto_req_rmem(struct wiimote_data *wdata, bool eeprom,
__u32 offset, __u16 size);
#ifdef CONFIG_HID_WIIMOTE_EXT
extern int wiiext_init(struct wiimote_data *wdata);
extern void wiiext_deinit(struct wiimote_data *wdata);
extern void wiiext_event(struct wiimote_data *wdata, bool plugged);
extern bool wiiext_active(struct wiimote_data *wdata);
extern void wiiext_handle(struct wiimote_data *wdata, const __u8 *payload);
#else
static inline int wiiext_init(void *u) { return 0; }
static inline void wiiext_deinit(void *u) { }
static inline void wiiext_event(void *u, bool p) { }
static inline bool wiiext_active(void *u) { return false; }
static inline void wiiext_handle(void *u, const __u8 *p) { }
#endif
#ifdef CONFIG_DEBUG_FS
extern int wiidebug_init(struct wiimote_data *wdata);
extern void wiidebug_deinit(struct wiimote_data *wdata);
#else
static inline int wiidebug_init(void *u) { return 0; }
static inline void wiidebug_deinit(void *u) { }
#endif
/* requires the state.lock spinlock to be held */
static inline bool wiimote_cmd_pending(struct wiimote_data *wdata, int cmd,
__u32 opt)
{
return wdata->state.cmd == cmd && wdata->state.opt == opt;
}
/* requires the state.lock spinlock to be held */
static inline void wiimote_cmd_complete(struct wiimote_data *wdata)
{
wdata->state.cmd = WIIPROTO_REQ_NULL;
complete(&wdata->state.ready);
}
/* requires the state.lock spinlock to be held */
static inline void wiimote_cmd_abort(struct wiimote_data *wdata)
{
/* Abort synchronous request by waking up the sleeping caller. But
* reset the state.cmd field to an invalid value so no further event
* handlers will work with it. */
wdata->state.cmd = WIIPROTO_REQ_MAX;
complete(&wdata->state.ready);
}
static inline int wiimote_cmd_acquire(struct wiimote_data *wdata)
{
return mutex_lock_interruptible(&wdata->state.sync) ? -ERESTARTSYS : 0;
}
static inline void wiimote_cmd_acquire_noint(struct wiimote_data *wdata)
{
mutex_lock(&wdata->state.sync);
}
/* requires the state.lock spinlock to be held */
static inline void wiimote_cmd_set(struct wiimote_data *wdata, int cmd,
__u32 opt)
{
INIT_COMPLETION(wdata->state.ready);
wdata->state.cmd = cmd;
wdata->state.opt = opt;
}
static inline void wiimote_cmd_release(struct wiimote_data *wdata)
{
mutex_unlock(&wdata->state.sync);
}
static inline int wiimote_cmd_wait(struct wiimote_data *wdata)
{
int ret;
/* The completion acts as implicit memory barrier so we can safely
* assume that state.cmd is set on success/failure and isn't accessed
* by any other thread, anymore. */
ret = wait_for_completion_interruptible_timeout(&wdata->state.ready, HZ);
if (ret < 0)
return -ERESTARTSYS;
else if (ret == 0)
return -EIO;
else if (wdata->state.cmd != WIIPROTO_REQ_NULL)
return -EIO;
else
return 0;
}
static inline int wiimote_cmd_wait_noint(struct wiimote_data *wdata)
{
unsigned long ret;
/* no locking needed; see wiimote_cmd_wait() */
ret = wait_for_completion_timeout(&wdata->state.ready, HZ);
if (!ret)
return -EIO;
else if (wdata->state.cmd != WIIPROTO_REQ_NULL)
return -EIO;
else
return 0;
}
#endif