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Currently, VTable::fw_rpc_callback() takes scope as a u32, whereas C
calls fwctl_ops::fw_rpc with enum fwctl_rpc_scope. With kCFI enabled,
enum types are encoded distinctly from integers, causing every fw_rpc
indirect call into a Rust fwctl driver to trip a CFI failure. Thus,
generate fwctl_rpc_scope as a newtype with a cfi_encoding attribute and
use it in fw_rpc_callback().
Link: https://patch.msgid.link/r/20261020-fwctl-cfi-encoding-v1-1-ebb30d1500df@google.com
Cc: stable@vger.kernel.org
Fixes: e052daab94ee ("rust: introduce abstractions for fwctl")
Signed-off-by: Alice Ryhl <aliceryhl@google.com>
Reviewed-by: Zhi Wang <zhiw@nvidia.com>
Signed-off-by: Jason Gunthorpe <jgg@nvidia.com>
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git://git.kernel.org/pub/scm/linux/kernel/git/fwctl/fwctl
Pull fwctl updates from Jason Gunthorpe:
- Support more commands in bnxt, this completes what they originally
wanted to do
- Rust bindings for fwctl. The Nova GPU is expected to use them next
cycle
* tag 'for-linus-fwctl' of git://git.kernel.org/pub/scm/linux/kernel/git/fwctl/fwctl:
rust: introduce abstractions for fwctl
fwctl/bnxt: Add DMA buffer support for HWRM commands
bnxt_en: Update bnxt firmware spec
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Introduce safe Rust wrappers around struct fwctl_device and struct
fwctl_uctx. This lets Rust drivers register fwctl devices and implement
firmware RPC callbacks through a typed trait interface.
The abstraction keeps lifetime and reference-count handling inside the
wrapper, exposes pinned per-FD user contexts to drivers, and validates the
layout assumptions required by the C fwctl allocation model. Allocation
sizes are padded so the kmalloc-backed C allocations also satisfy Rust
alignment requirements.
Registration owns driver private data with a lifetime tied to the bound
parent device and verifies the parent identity before registration.
Callbacks access that data through a higher-ranked closure, preventing its
erased lifetime from escaping, while Device remains only the refcounted
fwctl object. This avoids requiring Rust drop glue from the fwctl_device
release path after unregister or module teardown.
RPC callbacks receive typed scope information, a mutable request/response
buffer, and the userspace output-buffer size. Response pointer conversion,
length validation, and raw output-length handling remain inside the
abstraction.
Add the Rust sources to the FWCTL MAINTAINERS entry and add myself as the
maintainer for the Rust abstractions.
Link: https://patch.msgid.link/r/20260813152312.1311142-2-zhiw@nvidia.com
Co-developed-by: Danilo Krummrich <dakr@kernel.org>
Signed-off-by: Danilo Krummrich <dakr@kernel.org>
Signed-off-by: Zhi Wang <zhiw@nvidia.com>
Reviewed-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Jason Gunthorpe <jgg@nvidia.com>
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