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path: root/drivers/gpu/drm/xe/xe_bo_evict.c
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2024-04-02drm/xe: Normalize bo flags macrosLucas De Marchi
The flags stored in the BO grew over time without following much a naming pattern. First of all, get rid of the _BIT suffix that was banned from everywhere else due to the guideline in drivers/gpu/drm/i915/i915_reg.h that xe kind of follows: Define bits using ``REG_BIT(N)``. Do **not** add ``_BIT`` suffix to the name. Here the flags aren't for a register, but it's good practice to keep it consistent. Second divergence on names is the use or not of "CREATE". This is because most of the flags are passed to xe_bo_create*() family of functions, changing its behavior. However, since the flags are also stored in the bo itself and checked elsewhere in the code, it seems better to just omit the CREATE part. With those 2 guidelines, all the flags are given the form XE_BO_FLAG_<FLAG_NAME> with the following commands: git grep -le "XE_BO_" -- drivers/gpu/drm/xe | xargs sed -i \ -e "s/XE_BO_\([_A-Z0-9]*\)_BIT/XE_BO_\1/g" \ -e 's/XE_BO_CREATE_/XE_BO_FLAG_/g' git grep -le "XE_BO_" -- drivers/gpu/drm/xe | xargs sed -i -r \ -e 's/XE_BO_(DEFER_BACKING|SCANOUT|FIXED_PLACEMENT|PAGETABLE|NEEDS_CPU_ACCESS|NEEDS_UC|INTERNAL_TEST|INTERNAL_64K|GGTT_INVALIDATE)/XE_BO_FLAG_\1/g' And then the defines in drivers/gpu/drm/xe/xe_bo.h are adjusted to follow the coding style. Reviewed-by: Matthew Auld <matthew.auld@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20240322142702.186529-3-lucas.demarchi@intel.com Signed-off-by: Lucas De Marchi <lucas.demarchi@intel.com>
2024-03-05drm/xe: Pipeline evict / restore of pinned BOs during suspend / resumeMatthew Brost
Rather than waiting for each evict / restore of pinned BOs to complete just wait on migrate exec queue to be idle once during suspend / resume. Cc: Matthew Auld <matthew.auld@intel.com> Signed-off-by: Matthew Brost <matthew.brost@intel.com> Reviewed-by: Matthew Auld <matthew.auld@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20240305173503.285223-1-matthew.brost@intel.com
2023-12-21drm/xe: Use Xe assert macros instead of XE_WARN_ON macroFrancois Dugast
The XE_WARN_ON macro maps to WARN_ON which is not justified in many cases where only a simple debug check is needed. Replace the use of the XE_WARN_ON macro with the new xe_assert macros which relies on drm_*. This takes a struct drm_device argument, which is one of the main changes in this commit. The other main change is that the condition is reversed, as with XE_WARN_ON a message is displayed if the condition is true, whereas with xe_assert it is if the condition is false. v2: - Rebase - Keep WARN splats in xe_wopcm.c (Matt Roper) v3: - Rebase Signed-off-by: Francois Dugast <francois.dugast@intel.com> Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com> Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
2023-12-21drm/xe/bo: Simplify xe_bo_lock()Thomas Hellström
xe_bo_lock() was, although it only grabbed a single lock, unnecessarily using ttm_eu_reserve_buffers(). Simplify and document the interface. v2: - Update also the xe_display subsystem. v4: - Reinstate a lost dma_resv_reserve_fences(). - Improve on xe_bo_lock() documentation (Matthew Brost) Signed-off-by: Thomas Hellström <thomas.hellstrom@linux.intel.com> Reviewed-by: Matthew Brost <matthew.brost@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20230908091716.36984-2-thomas.hellstrom@linux.intel.com Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
2023-12-21drm/xe: Prefer WARN() over BUG() to avoid crashing the kernelFrancois Dugast
Replace calls to XE_BUG_ON() with calls XE_WARN_ON() which in turn calls WARN() instead of BUG(). BUG() crashes the kernel and should only be used when it is absolutely unavoidable in case of catastrophic and unrecoverable failures, which is not the case here. Signed-off-by: Francois Dugast <francois.dugast@intel.com> Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com> Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
2023-12-19drm/xe: Move migration from GT to tileMatt Roper
Migration primarily focuses on the memory associated with a tile, so it makes more sense to track this at the tile level (especially since the driver was already skipping migration operations on media GTs). Note that the blitter engine used to perform the migration always lives in the tile's primary GT today. In theory that could change if media GTs ever start including blitter engines in the future, but we can extend the design if/when that happens in the future. v2: - Fix kunit test build - Kerneldoc parameter name update v3: - Removed leftover prototype for removed function. (Gustavo) - Remove unrelated / unwanted error handling change. (Gustavo) Cc: Gustavo Sousa <gustavo.sousa@intel.com> Reviewed-by: Lucas De Marchi <lucas.demarchi@intel.com> Acked-by: Gustavo Sousa <gustavo.sousa@intel.com> Link: https://lore.kernel.org/r/20230601215244.678611-15-matthew.d.roper@intel.com Signed-off-by: Matt Roper <matthew.d.roper@intel.com> Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
2023-12-19drm/xe: Memory allocations are tile-based, not GT-basedMatt Roper
Since memory and address spaces are a tile concept rather than a GT concept, we need to plumb tile-based handling through lots of memory-related code. Note that one remaining shortcoming here that will need to be addressed before media GT support can be re-enabled is that although the address space is shared between a tile's GTs, each GT caches the PTEs independently in their own TLB and thus TLB invalidation should be handled at the GT level. v2: - Fix kunit test build. Reviewed-by: Lucas De Marchi <lucas.demarchi@intel.com> Link: https://lore.kernel.org/r/20230601215244.678611-13-matthew.d.roper@intel.com Signed-off-by: Matt Roper <matthew.d.roper@intel.com> Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
2023-12-19drm/xe: Move GGTT from GT to tileMatt Roper
The GGTT exists at the tile level. When a tile contains multiple GTs, they share the same GGTT. v2: - Include some changes that were mis-squashed into the VRAM patch. (Gustavo) Cc: Gustavo Sousa <gustavo.sousa@intel.com> Reviewed-by: Lucas De Marchi <lucas.demarchi@intel.com> Acked-by: Gustavo Sousa <gustavo.sousa@intel.com> Link: https://lore.kernel.org/r/20230601215244.678611-9-matthew.d.roper@intel.com Signed-off-by: Matt Roper <matthew.d.roper@intel.com> Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
2023-12-19drm/xe: fix suspend-resume for dgfxMatthew Auld
This stopped working now that TTM treats moving a pinned object through ttm_bo_validate() as an error, for the general case. Add some new routines to handle the new special casing needed for suspend-resume. Closes: https://gitlab.freedesktop.org/drm/xe/kernel/-/issues/244 Signed-off-by: Matthew Auld <matthew.auld@intel.com> Cc: Matthew Brost <matthew.brost@intel.com> Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com> Tested-by: Rodrigo Vivi <rodrigo.vivi@intel.com> Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
2023-12-19drm/xe: Sort includesLucas De Marchi
Sort includes and split them in blocks: 1) .h corresponding to the .c. Example: xe_bb.c should have a "#include "xe_bb.h" first. 2) #include <linux/...> 3) #include <drm/...> 4) local includes 5) i915 includes This is accomplished by running `clang-format --style=file -i --sort-includes drivers/gpu/drm/xe/*.[ch]` and ignoring all the changes after the includes. There are also some manual tweaks to split the blocks. v2: Also sort includes in headers Signed-off-by: Lucas De Marchi <lucas.demarchi@intel.com> Reviewed-by: Matthew Auld <matthew.auld@intel.com> Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
2023-12-19drm/xe: Lock GGTT on when restoring kernel BOsMatthew Brost
Make lockdep happy as we required to hold the GGTT when calling xe_ggtt_map_bo. Signed-off-by: Matthew Brost <matthew.brost@intel.com> Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com> Reviewed-by: Niranjana Vishwanathapura <niranjana.vishwanathapura@intel.com>
2023-12-12drm/xe: Introduce a new DRM driver for Intel GPUsMatthew Brost
Xe, is a new driver for Intel GPUs that supports both integrated and discrete platforms starting with Tiger Lake (first Intel Xe Architecture). The code is at a stage where it is already functional and has experimental support for multiple platforms starting from Tiger Lake, with initial support implemented in Mesa (for Iris and Anv, our OpenGL and Vulkan drivers), as well as in NEO (for OpenCL and Level0). The new Xe driver leverages a lot from i915. As for display, the intent is to share the display code with the i915 driver so that there is maximum reuse there. But it is not added in this patch. This initial work is a collaboration of many people and unfortunately the big squashed patch won't fully honor the proper credits. But let's get some git quick stats so we can at least try to preserve some of the credits: Co-developed-by: Matthew Brost <matthew.brost@intel.com> Co-developed-by: Matthew Auld <matthew.auld@intel.com> Co-developed-by: Matt Roper <matthew.d.roper@intel.com> Co-developed-by: Thomas Hellström <thomas.hellstrom@linux.intel.com> Co-developed-by: Francois Dugast <francois.dugast@intel.com> Co-developed-by: Lucas De Marchi <lucas.demarchi@intel.com> Co-developed-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com> Co-developed-by: Philippe Lecluse <philippe.lecluse@intel.com> Co-developed-by: Nirmoy Das <nirmoy.das@intel.com> Co-developed-by: Jani Nikula <jani.nikula@intel.com> Co-developed-by: José Roberto de Souza <jose.souza@intel.com> Co-developed-by: Rodrigo Vivi <rodrigo.vivi@intel.com> Co-developed-by: Dave Airlie <airlied@redhat.com> Co-developed-by: Faith Ekstrand <faith.ekstrand@collabora.com> Co-developed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Co-developed-by: Mauro Carvalho Chehab <mchehab@kernel.org> Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com> Signed-off-by: Matthew Brost <matthew.brost@intel.com>