<feed xmlns='http://www.w3.org/2005/Atom'>
<title>lwn.git/drivers/video/console/fbcon_rotate.c, branch docs-5.2-fixes2</title>
<subtitle>Linux kernel documentation tree maintained by Jonathan Corbet</subtitle>
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<updated>2017-08-01T15:32:07+00:00</updated>
<entry>
<title>fbcon: Make fbcon a built-time depency for fbdev</title>
<updated>2017-08-01T15:32:07+00:00</updated>
<author>
<name>Daniel Vetter</name>
<email>daniel.vetter@ffwll.ch</email>
</author>
<published>2017-08-01T15:32:07+00:00</published>
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<id>urn:sha1:6104c37094e729f3d4ce65797002112735d49cd1</id>
<content type='text'>
There's a bunch of folks who're trying to make printk less
contended and faster, but there's a problem: printk uses the
console_lock, and the console lock has become the BKL for all things
fbdev/fbcon, which in turn pulled in half the drm subsystem under that
lock. That's awkward.

There reasons for that is probably just a historical accident:

- fbcon is a runtime option of fbdev, i.e. at runtime you can pick
  whether your fbdev driver instances are used as kernel consoles.
  Unfortunately this wasn't implemented with some module option, but
  through some module loading magic: As long as you don't load
  fbcon.ko, there's no fbdev console support, but loading it (in any
  order wrt fbdev drivers) will create console instances for all fbdev
  drivers.

- This was implemented through a notifier chain. fbcon.ko enumerates
  all fbdev instances at load time and also registers itself as
  listener in the fbdev notifier. The fbdev core tries to register new
  fbdev instances with fbcon using the notifier.

- On top of that the modifier chain is also used at runtime by the
  fbdev subsystem to e.g. control backlights for panels.

- The problem is that the notifier puts a mutex locking context
  between fbdev and fbcon, which mixes up the locking contexts for
  both the runtime usage and the register time usage to notify fbcon.
  And at runtime fbcon (through the fbdev core) might call into the
  notifier from a printk critical section while console_lock is held.

- This means console_lock must be an outer lock for the entire fbdev
  subsystem, which also means it must be acquired when registering a
  new framebuffer driver as the outermost lock since we might call
  into fbcon (through the notifier) which would result in a locking
  inversion if fbcon would acquire the console_lock from its notifier
  callback (which it needs to register the console).

- console_lock can be held anywhere, since printk can be called
  anywhere, and through the above story, plus drm/kms being an fbdev
  driver, we pull in a shocking amount of locking hiercharchy
  underneath the console_lock. Which makes cleaning up printk really
  hard (not even splitting console_lock into an rwsem is all that
  useful due to this).

There's various ways to address this, but the cleanest would be to
make fbcon a compile-time option, where fbdev directly calls the fbcon
register functions from register_framebuffer, or dummy static inline
versions if fbcon is disabled. Maybe augmented with a runtime knob to
disable fbcon, if that's needed (for debugging perhaps).

But this could break some users who rely on the magic "loading
fbcon.ko enables/disables fbdev framebuffers at runtime" thing, even
if that's unlikely. Hence we must be careful:

1. Create a compile-time dependency between fbcon and fbdev in the
least minimal way. This is what this patch does.

2. Wait at least 1 year to give possible users time to scream about
how we broke their setup. Unlikely, since all distros make fbcon
compile-in, and embedded platforms only compile stuff they know they
need anyway. But still.

3. Convert the notifier to direct functions calls, with dummy static
inlines if fbcon is disabled. We'll still need the fb notifier for the
other uses (like backlights), but we can probably move it into the fb
core (atm it must be built-into vmlinux).

4. Push console_lock down the call-chain, until it is down in
console_register again.

5. Finally start to clean up and rework the printk/console locking.

For context of this saga see

commit 50e244cc793d511b86adea24972f3a7264cae114
Author: Alan Cox &lt;alan@linux.intel.com&gt;
Date:   Fri Jan 25 10:28:15 2013 +1000

    fb: rework locking to fix lock ordering on takeover

plus the pile of commits on top that tried to make this all work
without terminally upsetting lockdep. We've uncovered all this when
console_lock lockdep annotations where added in

commit daee779718a319ff9f83e1ba3339334ac650bb22
Author: Daniel Vetter &lt;daniel.vetter@ffwll.ch&gt;
Date:   Sat Sep 22 19:52:11 2012 +0200

    console: implement lockdep support for console_lock

On the patch itself:
- Switch CONFIG_FRAMEBUFFER_CONSOLE to be a boolean, using the overall
  CONFIG_FB tristate to decided whether it should be a module or
  built-in.

- At first I thought I could force the build depency with just a dummy
  symbol that fbcon.ko exports and fb.ko uses. But that leads to a
  module depency cycle (it works fine when built-in).

  Since this tight binding is the entire goal the simplest solution is
  to move all the fbcon modules (and there's a bunch of optinal
  source-files which are each modules of their own, for no good
  reason) into the overall fb.ko core module. That's a bit more than
  what I would have liked to do in this patch, but oh well.

Signed-off-by: Daniel Vetter &lt;daniel.vetter@intel.com&gt;
Cc: Alan Cox &lt;alan@lxorguk.ukuu.org.uk&gt;
Cc: Sergey Senozhatsky &lt;sergey.senozhatsky.work@gmail.com&gt;
Cc: Steven Rostedt &lt;rostedt@goodmis.org&gt;
Reviewed-by: Sean Paul &lt;seanpaul@chromium.org&gt;
Signed-off-by: Bartlomiej Zolnierkiewicz &lt;b.zolnierkie@samsung.com&gt;
</content>
</entry>
<entry>
<title>include cleanup: Update gfp.h and slab.h includes to prepare for breaking implicit slab.h inclusion from percpu.h</title>
<updated>2010-03-30T13:02:32+00:00</updated>
<author>
<name>Tejun Heo</name>
<email>tj@kernel.org</email>
</author>
<published>2010-03-24T08:04:11+00:00</published>
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<id>urn:sha1:5a0e3ad6af8660be21ca98a971cd00f331318c05</id>
<content type='text'>
percpu.h is included by sched.h and module.h and thus ends up being
included when building most .c files.  percpu.h includes slab.h which
in turn includes gfp.h making everything defined by the two files
universally available and complicating inclusion dependencies.

percpu.h -&gt; slab.h dependency is about to be removed.  Prepare for
this change by updating users of gfp and slab facilities include those
headers directly instead of assuming availability.  As this conversion
needs to touch large number of source files, the following script is
used as the basis of conversion.

  http://userweb.kernel.org/~tj/misc/slabh-sweep.py

The script does the followings.

* Scan files for gfp and slab usages and update includes such that
  only the necessary includes are there.  ie. if only gfp is used,
  gfp.h, if slab is used, slab.h.

* When the script inserts a new include, it looks at the include
  blocks and try to put the new include such that its order conforms
  to its surrounding.  It's put in the include block which contains
  core kernel includes, in the same order that the rest are ordered -
  alphabetical, Christmas tree, rev-Xmas-tree or at the end if there
  doesn't seem to be any matching order.

* If the script can't find a place to put a new include (mostly
  because the file doesn't have fitting include block), it prints out
  an error message indicating which .h file needs to be added to the
  file.

The conversion was done in the following steps.

1. The initial automatic conversion of all .c files updated slightly
   over 4000 files, deleting around 700 includes and adding ~480 gfp.h
   and ~3000 slab.h inclusions.  The script emitted errors for ~400
   files.

2. Each error was manually checked.  Some didn't need the inclusion,
   some needed manual addition while adding it to implementation .h or
   embedding .c file was more appropriate for others.  This step added
   inclusions to around 150 files.

3. The script was run again and the output was compared to the edits
   from #2 to make sure no file was left behind.

4. Several build tests were done and a couple of problems were fixed.
   e.g. lib/decompress_*.c used malloc/free() wrappers around slab
   APIs requiring slab.h to be added manually.

5. The script was run on all .h files but without automatically
   editing them as sprinkling gfp.h and slab.h inclusions around .h
   files could easily lead to inclusion dependency hell.  Most gfp.h
   inclusion directives were ignored as stuff from gfp.h was usually
   wildly available and often used in preprocessor macros.  Each
   slab.h inclusion directive was examined and added manually as
   necessary.

6. percpu.h was updated not to include slab.h.

7. Build test were done on the following configurations and failures
   were fixed.  CONFIG_GCOV_KERNEL was turned off for all tests (as my
   distributed build env didn't work with gcov compiles) and a few
   more options had to be turned off depending on archs to make things
   build (like ipr on powerpc/64 which failed due to missing writeq).

   * x86 and x86_64 UP and SMP allmodconfig and a custom test config.
   * powerpc and powerpc64 SMP allmodconfig
   * sparc and sparc64 SMP allmodconfig
   * ia64 SMP allmodconfig
   * s390 SMP allmodconfig
   * alpha SMP allmodconfig
   * um on x86_64 SMP allmodconfig

8. percpu.h modifications were reverted so that it could be applied as
   a separate patch and serve as bisection point.

Given the fact that I had only a couple of failures from tests on step
6, I'm fairly confident about the coverage of this conversion patch.
If there is a breakage, it's likely to be something in one of the arch
headers which should be easily discoverable easily on most builds of
the specific arch.

Signed-off-by: Tejun Heo &lt;tj@kernel.org&gt;
Guess-its-ok-by: Christoph Lameter &lt;cl@linux-foundation.org&gt;
Cc: Ingo Molnar &lt;mingo@redhat.com&gt;
Cc: Lee Schermerhorn &lt;Lee.Schermerhorn@hp.com&gt;
</content>
</entry>
<entry>
<title>Remove obsolete #include &lt;linux/config.h&gt;</title>
<updated>2006-06-30T17:25:36+00:00</updated>
<author>
<name>Jörn Engel</name>
<email>joern@wohnheim.fh-wedel.de</email>
</author>
<published>2006-06-30T17:25:36+00:00</published>
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<id>urn:sha1:6ab3d5624e172c553004ecc862bfeac16d9d68b7</id>
<content type='text'>
Signed-off-by: Jörn Engel &lt;joern@wohnheim.fh-wedel.de&gt;
Signed-off-by: Adrian Bunk &lt;bunk@stusta.de&gt;
</content>
</entry>
<entry>
<title>[PATCH] fbcon: Sanitize fbcon</title>
<updated>2006-01-10T16:01:42+00:00</updated>
<author>
<name>Antonino A. Daplas</name>
<email>adaplas@gmail.com</email>
</author>
<published>2006-01-10T04:52:56+00:00</published>
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<id>urn:sha1:b73deed32d08740bdbf5f4aab43d988e4d135d95</id>
<content type='text'>
Do not pass the structure display since fbcon is already keeping the pointer
to the current display.

Signed-off-by: Antonino Daplas &lt;adaplas@pol.net&gt;
Signed-off-by: Andrew Morton &lt;akpm@osdl.org&gt;
Signed-off-by: Linus Torvalds &lt;torvalds@osdl.org&gt;
</content>
</entry>
<entry>
<title>[PATCH] fbcon: Console Rotation - Add support for 270-degree rotation</title>
<updated>2005-11-09T15:56:34+00:00</updated>
<author>
<name>Antonino A. Daplas</name>
<email>adaplas@gmail.com</email>
</author>
<published>2005-11-09T05:39:14+00:00</published>
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<id>urn:sha1:ed8c0e99f27451a9b980adf0de318d60e6de811f</id>
<content type='text'>
Add support for 270-degree (counterclockwise) rotation of the console.  To
activate, boot with:

fbcon=rotate:3

Signed-off-by: Antonino Daplas &lt;adaplas@pol.net&gt;
Signed-off-by: Andrew Morton &lt;akpm@osdl.org&gt;
Signed-off-by: Linus Torvalds &lt;torvalds@osdl.org&gt;
</content>
</entry>
<entry>
<title>[PATCH] fbcon: Console Rotation - Add support for 180-degree console rotation</title>
<updated>2005-11-09T15:56:34+00:00</updated>
<author>
<name>Antonino A. Daplas</name>
<email>adaplas@gmail.com</email>
</author>
<published>2005-11-09T05:39:13+00:00</published>
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<id>urn:sha1:33ee82978c4ecf7cbd56064391c9385264185de2</id>
<content type='text'>
Add support for 180-degree (upside down) rotation of the console.  To
activate, boot with:

fbcon=rotate:2

Signed-off-by: Antonino Daplas &lt;adaplas@pol.net&gt;
Signed-off-by: Andrew Morton &lt;akpm@osdl.org&gt;
Signed-off-by: Linus Torvalds &lt;torvalds@osdl.org&gt;
</content>
</entry>
<entry>
<title>[PATCH] fbcon: Console Rotation - Add support for 90-degree console rotation</title>
<updated>2005-11-09T15:56:34+00:00</updated>
<author>
<name>Antonino A. Daplas</name>
<email>adaplas@gmail.com</email>
</author>
<published>2005-11-09T05:39:12+00:00</published>
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<id>urn:sha1:dbcbfe1ea41e404d960a06fa2faf7da568909f33</id>
<content type='text'>
Add support for 90-degree (clockwise) rotation of the console.  To activate,
boot with:

fbcon=rotate:1

Signed-off-by: Antonino Daplas &lt;adaplas@pol.net&gt;
Signed-off-by: Andrew Morton &lt;akpm@osdl.org&gt;
Signed-off-by: Linus Torvalds &lt;torvalds@osdl.org&gt;
</content>
</entry>
<entry>
<title>[PATCH] fbcon: Console Rotation - Add support to rotate font bitmap</title>
<updated>2005-11-09T15:56:34+00:00</updated>
<author>
<name>Antonino A. Daplas</name>
<email>adaplas@gmail.com</email>
</author>
<published>2005-11-09T05:39:11+00:00</published>
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<id>urn:sha1:6cc50e1c5b57180fd37a31282000f43859b0fe73</id>
<content type='text'>
Add support to rotate the font bitmap.  To save on processing time, the entire
fontdata will be rotated on a console switch, then stored in a buffer private
to fbcon.  To further save on processing, the fontdata will only be rotated if
the font has changed or if the angle of rotation has changed.  Only a single
copy of the rotated fontdata will be kept.

Signed-off-by: Antonino Daplas &lt;adaplas@pol.net&gt;
Signed-off-by: Andrew Morton &lt;akpm@osdl.org&gt;
Signed-off-by: Linus Torvalds &lt;torvalds@osdl.org&gt;
</content>
</entry>
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