<feed xmlns='http://www.w3.org/2005/Atom'>
<title>lwn.git/drivers/gpu/drm/vmwgfx/vmwgfx_gmr.c, branch v3.9.2</title>
<subtitle>Linux kernel documentation tree maintained by Jonathan Corbet</subtitle>
<id>http://mirrors.hust.edu.cn/git/lwn.git/atom?h=v3.9.2</id>
<link rel='self' href='http://mirrors.hust.edu.cn/git/lwn.git/atom?h=v3.9.2'/>
<link rel='alternate' type='text/html' href='http://mirrors.hust.edu.cn/git/lwn.git/'/>
<updated>2012-10-02T17:01:07+00:00</updated>
<entry>
<title>UAPI: (Scripted) Convert #include "..." to #include &lt;path/...&gt; in drivers/gpu/</title>
<updated>2012-10-02T17:01:07+00:00</updated>
<author>
<name>David Howells</name>
<email>dhowells@redhat.com</email>
</author>
<published>2012-10-02T17:01:07+00:00</published>
<link rel='alternate' type='text/html' href='http://mirrors.hust.edu.cn/git/lwn.git/commit/?id=760285e7e7ab282c25b5e90816f7c47000557f4f'/>
<id>urn:sha1:760285e7e7ab282c25b5e90816f7c47000557f4f</id>
<content type='text'>
Convert #include "..." to #include &lt;path/...&gt; in drivers/gpu/.

Signed-off-by: David Howells &lt;dhowells@redhat.com&gt;
Acked-by: Dave Airlie &lt;airlied@redhat.com&gt;
Acked-by: Arnd Bergmann &lt;arnd@arndb.de&gt;
Acked-by: Thomas Gleixner &lt;tglx@linutronix.de&gt;
Acked-by: Paul E. McKenney &lt;paulmck@linux.vnet.ibm.com&gt;
Acked-by: Dave Jones &lt;davej@redhat.com&gt;
</content>
</entry>
<entry>
<title>drm/vmwgfx: Fix nasty write past alloced memory area</title>
<updated>2012-06-01T16:00:20+00:00</updated>
<author>
<name>Thomas Hellstrom</name>
<email>thellstrom@vmware.com</email>
</author>
<published>2012-06-01T13:48:04+00:00</published>
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<id>urn:sha1:0824db38e515644f8d1bfd64adbd7cb2c6ea7c62</id>
<content type='text'>
Signed-off-by: Thomas Hellstrom &lt;thellstrom@vmware.com&gt;
Reviewed-by: Jakob Bornecrantz &lt;jakob@vmware.com&gt;
Cc: stable@vger.kernel.org
Signed-off-by: Dave Airlie &lt;airlied@redhat.com&gt;
</content>
</entry>
<entry>
<title>drm: remove the second argument of k[un]map_atomic()</title>
<updated>2012-03-20T13:48:17+00:00</updated>
<author>
<name>Cong Wang</name>
<email>amwang@redhat.com</email>
</author>
<published>2011-11-25T15:14:20+00:00</published>
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<id>urn:sha1:1c9c20f60230bd5a6195d41f9dd2dfa60874b1da</id>
<content type='text'>
Signed-off-by: Cong Wang &lt;amwang@redhat.com&gt;
</content>
</entry>
<entry>
<title>vmwgfx: Implement GMR2</title>
<updated>2011-09-01T08:39:25+00:00</updated>
<author>
<name>Thomas Hellstrom</name>
<email>thellstrom@vmware.com</email>
</author>
<published>2011-08-31T07:42:55+00:00</published>
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<id>urn:sha1:2de59d0161d1c5e102e2140364cc27a2676e8816</id>
<content type='text'>
Guest Memory Regions 2 is a way to bind pages to the GPU, but using
the FIFO instead of an io-submitted descriptor chain.

Signed-off-by: Thomas Hellstrom &lt;thellstrom@vmware.com&gt;
Reviewed-by: Jakob Bornecantz &lt;jakob@vmware.com&gt;
Signed-off-by: Dave Airlie &lt;airlied@redhat.com&gt;
</content>
</entry>
<entry>
<title>vmwgfx: Implement a proper GMR eviction mechanism</title>
<updated>2010-10-27T01:07:46+00:00</updated>
<author>
<name>Thomas Hellstrom</name>
<email>thellstrom@vmware.com</email>
</author>
<published>2010-10-26T19:21:47+00:00</published>
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<id>urn:sha1:135cba0dc399fdd47bd3ae305c1db75fcd77243f</id>
<content type='text'>
Use Ben's new range manager hooks to implement a manager for
GMRs that manages ids rather than ranges.
This means we can use the standard TTM code for binding, unbinding and
eviction.

Signed-off-by: Thomas Hellstrom &lt;thellstrom@vmware.com&gt;
Signed-off-by: Dave Airlie &lt;airlied@redhat.com&gt;
</content>
</entry>
<entry>
<title>drm/vmwgfx: Add DRM driver for VMware Virtual GPU</title>
<updated>2009-12-14T22:38:43+00:00</updated>
<author>
<name>Jakob Bornecrantz</name>
<email>jakob@vmware.com</email>
</author>
<published>2009-12-10T00:19:58+00:00</published>
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<id>urn:sha1:fb1d9738ca053ea8afa5e86af6463155f983b01c</id>
<content type='text'>
This commit adds the vmwgfx driver for the VWware Virtual GPU aka SVGA.
The driver is under staging the same as Nouveau and Radeon KMS. Hopefully
the 2D ioctls are bug free and don't need changing, so that part of the
API should be stable. But there there is a pretty big chance that the 3D API
will change in the future.

Signed-off-by: Thomas Hellström &lt;thellstrom@vmware.com&gt;
Signed-off-by: Jakob Bornecrantz &lt;jakob@vmware.com&gt;
Signed-off-by: Dave Airlie &lt;airlied@redhat.com&gt;
</content>
</entry>
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